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Quest Log

Team Carry

Team Carry is an Alliance-only quest for level 40-90. It is step 10 of 20 in the Allies of the Alliance: Kul Tiran storyline. The quest's turn-in marker is in Tiragarde Sound at 67.1, 12.3. It rewards 9,500 experience and money.

Description

Algerson is about as useful as a legless horse. We're going to do this ourselves.

The mill is overrun with bizarre creatures. I'll handle those. You and these hearty volunteers will need to be the muscle of this operation.

Don't look at me like that, <class>. It's just a little lifting.

Once we have enough lumber, Sal will meet us for a pick up. Just stay close to me and focus on not dropping my wood, yes?

Rewards

Money28 gold9 silver
Experience9,500 XP

Stuck on this quest?

Known issues

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Hemingray+72via Wowhead (opens the original comment in a new tab)

Don't be an idiot like me, pick up 1 pile of wood (like a sane person would do) and then try to find the drop point over the next 10 minutes. Drag it to the lumber mill? No. Drag it up to the hill? No. Drag it to the log flume? No!

No, you are supposed to pick up all 4 piles of wood, and THEN you will be led to the drop point.

1 more comment below ↓

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54727))

Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Hemingray+72via Wowhead (opens the original comment in a new tab)

Don't be an idiot like me, pick up 1 pile of wood (like a sane person would do) and then try to find the drop point over the next 10 minutes. Drag it to the lumber mill? No. Drag it up to the hill? No. Drag it to the log flume? No!

No, you are supposed to pick up all 4 piles of wood, and THEN you will be led to the drop point.

Read all 40 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP9,500
MoneyGold28g 9s
Where it comes from
Turn-in mapTiragarde SoundTurn-in marker at 67.1, 12.3, 9 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 9 mapped points
Tiragarde Sound map showing where to go for Team CarryTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #895 67.1 12.3

Coordinates

  • Turn-inTiragarde Sound 67.1, 12.3/way #895 67.1 12.3
  • Objective area (centre of the marked area)Tiragarde Sound 67.8, 17.7/way #895 67.8 17.7
  • Objective areaTiragarde Sound 67.5, 14.3/way #895 67.5 14.3
  • Objective areaTiragarde Sound 67.1, 12.4/way #895 67.1 12.4
  • Objective areaTiragarde Sound 69.0, 20.5/way #895 69.0 20.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Hatherford, Tiragarde SoundAlliance · about 530 yards south
  • Tradewinds Market, Tiragarde SoundAlliance · about 730 yards south-east
  • Brennadam, Stormsong ValleyAlliance · about 800 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 270 yards south
  • Objective areaabout 100 yards south
  • Objective areaabout 430 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Allies of the Alliance: Kul Tiran

Part 10 of 20.

Previous: Frame Work · Next: This Lumber is Haunted

  1. 5Home, Home On the Range
  2. 6I'm Too Old for This Ship
  3. 7Covering Our Masts
  4. 8The Deep Ones
  5. 9Frame Work
  6. 10Team Carry
  7. 11This Lumber is Haunted
  8. 12The Bleak Hills
  9. 13Drop It!
  10. 14Her Dog Days Are Over
  11. 15Make it Wright
  12. 16Gorak Tul's Influence

Showing steps 5 to 16 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Frame WorkLevel 40-90

    Now that I have a slip to work in, I'm going to need lumber. Lots of lumber. The only lumber mill that could handle this kind of volume at such short notice would be the Algerson Lumber Yard outside of Boralus. I know this because I've made this exact request of them before. I will meet you there.

After this quest

Taken from the storyline's own step order.

  • This Lumber is HauntedLevel 40-90

    I don't much believe in ghosts, or hauntings for that matter. That said, there is something wrong with this lumber. I can feel it in my bones. They're achier than normal. I only know of one group that would know what to do. They're reclusive, but we share a love of nature.

The storyline at a glance

Allies of the Alliance: Kul Tiran has 20 steps, from Allegiance of Kul Tiras to Blessing of the Tides.

Maps its steps are placed on (steps per map): Stormsong Valley (9), Drustvar (7), Tiragarde Sound (2), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

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