For those interested in finding references:
Proverb:
''Give a man a fish and you feed him for a day; teach a man to fish and you feed him for a lifetime''
ie: It is more worthwhile to teach someone to do something (for themselves) than to do it for them (on an ongoing basis).
The origin(s) of these words of wisdom are seemingly highly contested and have been attributed to many.
Sadly, this poster could find no definitive source.
Quest
Teach a Man to Fish
A World of Warcraft quest in Hallowfall. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You'd also notice if you go up to the kids (on top floor), Maximillian is gone at this point.
A missable dialogue in this quest.
If you walk up to the top floor, the two kids sitting on the floor will say this:
- I hope Max is okay. The kobyss were scary!
- They didn't get him -- I saw him run away.
- Then when will he be back?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(78692))
What to do
Description
{name}, the people of Velhan's Claim have been locked up inside, afraid of the dark, for too long. And there's plenty to fear out there, but these are capable, strong people. They should be driving the kobyss away, not hiding behind their walls. Get these spears to the people of Velhan's Claim. They've learned to hide from their problems, but we'll give them the means to take their lives back!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2215 45.8 13.1
Coordinates
- Turn-inHallowfall 45.8, 13.1
/way #2215 45.8 13.1 - Objective area (centre of the marked area)Hallowfall 45.8, 12.4
/way #2215 45.8 12.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Hallowfall map
- Regularly Scheduled Maintenance about 550 yards
- Return to the Sea about 960 yards
- Gasping Plea about 990 yards
- Tidal Charms about 990 yards
- Voices from the Deep about 990 yards
- Alluring Offer about 990 yards
- Tricks of the Dark about 1,220 yards
- Fickle Fiendish Fish about 1,220 yards
- A Lamplighter's Duty about 1,220 yards
- Follow Miral about 1,280 yards
Quests whose map markers the client places closest to this one on Hallowfall, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Hallowfall:
- Priory of the Sacred Flame, Hallowfall
- Lorel's Crossing, Hallowfall
- Hillhelm Family Farm, Hallowfall
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Bringing Light to Velhan's Claim
Part 7 of 10.
Previous: Reclaiming Velhan's Claim · Next: Crash Recovery
- 1Lights Out
- 2Cage, Match
- 3If It Leads, It Bleeds
- 4Situational Awareness
- 5Spears for Fears
- 6Reclaiming Velhan's Claim
- 7Teach a Man to Fish
- 8Crash Recovery
- 9The One That Got Away
- 10Lamp Lit
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Reclaiming Velhan's Claim
The problem I see, <name>, is the kobyss. There's just so many of them. Everyone here was serving in the Empire's military when we arrived in Hallowfall. They may be rusty now, but they've all trained before, and know how to be dangerous.
After this quest
Taken from the storyline's own step order.
- Crash Recovery
A lot of things went wrong when the Indomitable crashed, <name>. But the most upsetting one is that--when the order was finally given to make our way back to Mereldar, we couldn't honor our fallen comrades.
The storyline at a glance
Bringing Light to Velhan's Claim has 10 steps, from Lights Out to Lamp Lit.
Maps its steps are placed on (steps per map): Hallowfall (10).
Steps of this storyline count toward:
Other storylines on the Hallowfall map
- Hope in Solidarity
- The Guiding Star
- Gathering Shadows
- The Priory
- Striking Steel
- Crushing Depths
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.