Complete along with The Deep Ones to get Frame Work.
Quest
Covering Our Masts
A World of Warcraft quest in Stormsong Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest chain starts in the Stormwind embassy.
Hi all
I present you Allied Races: Kul Tiran Storyline to unlock Kul Tiran. You need to do 20 Quests after finish as well you will get [item=164762].
See My Video with full storyline - https://youtu.be/4Jx52v4TCig
To have this quest open you need to have done:
1. Proudmoore Admiralty - Reputation on Exalted with the Proudmoore Admiralty.
2. Tides of Vengeance:
--- a. War Marches On - Full Video for this storyline - https://youtu.be/haxPEx12s7E
--- b. Mischief Managed.
--- c. The Sleeper Agent - Full Video for this storyline - https://youtu.be/hrauYcB9pSA
--- d. He Who Walks in the Light.
3. The Pride of Kul Tiras including Siege of Boralus: Lady Ashvane's Return - Full Video for this Storyline - https://youtu.be/VVIjO5ENkcI
4. Loremaster of Kul Tiras:
--- a. A Sound Plan - See My Comment on wowhead with videos on - Link
--- b. Stormsong and Dance - See My Comment on wowhead with videos on - Link
--- c. Drust Do It. - See My Comment on wowhead with videos on - LinkTo see What you missing to start storyline please see link
List of quest in the order I done:
1. Made in Kul Tiras - That Quest start in Stormwind for me 52 14.
2. The Master Shipwright
3. Fish Tales and Distant Sails
4. Home, Home On the Range
5. I'm Too Old for This Ship
6. Covering Our Masts
7. The Deep Ones
8. Frame Work
9. Team Carry
10. The Bleak Hills
11. Drop It!
12. Her Dog Days Are Over
13. Make it Wright
14. This Lumber is Haunted
15. Gorak Tul's Influence
16. Balance in All Things
17. Summons from Dorian
18. A Worthy Crew
19 Blessing of the Tides
20. Allegiance of Kul TirasHope that help You :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54723))
Requirements
Read from the Blizzard quest API.
Description
When I was younger, I hid my ships out of vanity. I often went through a number of designs before I was satisfied. I didn't want anyone to see that. It might ruin the mystique, I reasoned. Now... I think it best to hide this ship from the likes of those tentacle-faced creeps. I don't think they intend to let us build unchallenged. Go into the port and place my wards around the main slip. You'll see what they do.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #942 66.1 47.4
Coordinates
- Turn-inStormsong Valley 66.1, 47.4
/way #942 66.1 47.4 - Objective areaStormsong Valley 66.9, 44.7
/way #942 66.9 44.7 - Objective areaStormsong Valley 65.9, 43.5
/way #942 65.9 43.5 - Objective areaStormsong Valley 67.9, 41.8
/way #942 67.9 41.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormsong Valley map
- Voices Below same spot
- Beneath the Veil same spot
- Forbidden Rites same spot
- Gathering Storm same spot
- A Bloody Mess same spot
- From the Maw of Madness about 10 yards
- No Quarter about 20 yards
- Storm's Vengeance about 20 yards
- A House Divided about 230 yards
- Bound and Oppressed about 340 yards
Quests whose map markers the client places closest to this one on Stormsong Valley, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Stormsong Valley:
- Tidecross, Stormsong Valley
- Mildenhall Meadery, Stormsong Valley
- Brennadam, Stormsong Valley
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Storyline
Allies of the Alliance: Kul Tiran
Part 7 of 20.
Previous: I'm Too Old for This Ship · Next: The Deep Ones
- 2Made in Kul Tiras
- 3The Master Shipwright
- 4Fish Tales and Distant Sails
- 5Home, Home On the Range
- 6I'm Too Old for This Ship
- 7Covering Our Masts
- 8The Deep Ones
- 9Frame Work
- 10Team Carry
- 11This Lumber is Haunted
- 12The Bleak Hills
- 13Drop It!
Showing steps 2 to 13 of 20.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- I'm Too Old for This Ship
If I understood this correctly, the Lord Admiral of the Kul Tiran navy wants me to come out of retirement specifically to build a ship for the king of Stormwind. Can't say I've had THAT request before.
After this quest
Taken from the storyline's own step order.
- The Deep Ones
I've spent my whole life on and around the sea. Until very recently I feel like I've always had one foot in the water. I knew there were... things... best left untouched. Now they're here. In Stormsong Valley. Occupying the slip I need to build your ship.
The storyline at a glance
Allies of the Alliance: Kul Tiran has 20 steps, from Allegiance of Kul Tiras to Blessing of the Tides.
Maps its steps are placed on (steps per map): Stormsong Valley (9), Drustvar (7), Tiragarde Sound (2), Stormwind City (1).
Steps of this storyline count toward:
Other storylines on the Stormsong Valley map
- A House in Peril
- Secrets of Stormsong Valley
- Deadwash Line
- Defense of Fort Daelin
- Not the Bees!
- Milstone Hamlet
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.