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Quest

This Lumber is Haunted

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Oceandust+14via Wowhead (opens the original comment in a new tab)

Full quest chain for Allied Race Kul Tiras:

1. Made in Kul Tiras
2. The Master Shipwright
3. Fish Tales and Distant Sails
4. Home, Home On the Range
5. I'm Too Old for This Ship
6. Covering Our Masts
7. The Deep Ones
8. Frame Work
9. Team Carry
10. This Lumber is Haunted
11. The Bleak Hills
12. Drop It!
13. Her Dog Days Are Over
14. Gorak Tul's Influence
15. Make it Wright
16. Balance in All Things
17. Summons from Dorian
18. A Worthy Crew
19. Blessing of the Tides
**Note: For Blessing of the Tides you are responsible for naming the ship, and this choice is PERMANENT.**
20. Allegiance of Kul Tiras

3
Mypciscraze+4via Wowhead (opens the original comment in a new tab)

Hi all

I present you Allied Races: Kul Tiran Storyline to unlock Kul Tiran. You need to do 20 Quests after finish as well you will get [item=164762].

See My Video with full storyline - https://youtu.be/4Jx52v4TCig

To have this quest open you need to have done:

1. Proudmoore Admiralty - Reputation on Exalted with the Proudmoore Admiralty.
2. Tides of Vengeance:
--- a. War Marches On - Full Video for this storyline - https://youtu.be/haxPEx12s7E
--- b. Mischief Managed.
--- c. The Sleeper Agent - Full Video for this storyline - https://youtu.be/hrauYcB9pSA
--- d. He Who Walks in the Light.
3. The Pride of Kul Tiras including Siege of Boralus: Lady Ashvane's Return - Full Video for this Storyline - https://youtu.be/VVIjO5ENkcI
4. Loremaster of Kul Tiras:
--- a. A Sound Plan - See My Comment on wowhead with videos on - Link
--- b. Stormsong and Dance - See My Comment on wowhead with videos on - Link
--- c. Drust Do It. - See My Comment on wowhead with videos on - Link

To see What you missing to start storyline please see link

List of quest in the order I done:

1. Made in Kul Tiras - That Quest start in Stormwind for me 52 14.
2. The Master Shipwright
3. Fish Tales and Distant Sails
4. Home, Home On the Range
5. I'm Too Old for This Ship
6. Covering Our Masts
7. The Deep Ones
8. Frame Work
9. Team Carry
10. The Bleak Hills
11. Drop It!
12. Her Dog Days Are Over
13. Make it Wright
14. This Lumber is Haunted
15. Gorak Tul's Influence
16. Balance in All Things
17. Summons from Dorian
18. A Worthy Crew
19 Blessing of the Tides
20. Allegiance of Kul Tiras

Hope that help You :)

Read all 6 on Wowhead ↗

Quest facts

LevelLevel 40-90
CategoryKul Tiran
Quest ID54728

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54728))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

I don't much believe in ghosts, or hauntings for that matter. That said, there is something wrong with this lumber. I can feel it in my bones. They're achier than normal. I only know of one group that would know what to do. They're reclusive, but we share a love of nature. Seek out Thornspeaker Birchgrove in Drustvar. I trust no one else with this.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Drustvar Quest turn-in 1 mapped point
Drustvar map showing where to go for This Lumber is HauntedTurn-in

In-game waypoint: /way #896 61.9 59.3

Tiragarde Sound Objective area 1 mapped point
Tiragarde Sound map showing where to go for This Lumber is HauntedObjective area

In-game waypoint: /way #895 67.1 12.3

Coordinates

  • Turn-inDrustvar 61.9, 59.3/way #896 61.9 59.3
  • Objective areaTiragarde Sound 67.1, 12.3/way #895 67.1 12.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Drustvar map

Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Drustvar:

  • Fletcher's Hollow, DrustvarAlliance · about 430 yards east
  • Fallhaven, DrustvarAlliance · about 870 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 3,200 yards north-east (on the Tiragarde Sound map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold80 silver
Experience1,200 XP

Storyline

Allies of the Alliance: Kul Tiran

Part 11 of 20.

Previous: Team Carry · Next: The Bleak Hills

  1. 6I'm Too Old for This Ship
  2. 7Covering Our Masts
  3. 8The Deep Ones
  4. 9Frame Work
  5. 10Team Carry
  6. 11This Lumber is Haunted
  7. 12The Bleak Hills
  8. 13Drop It!
  9. 14Her Dog Days Are Over
  10. 15Make it Wright
  11. 16Gorak Tul's Influence
  12. 17Balance in All Things

Showing steps 6 to 17 of 20.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Team CarryLevel 40-90

    Algerson is about as useful as a legless horse. We're going to do this ourselves. The mill is overrun with bizarre creatures. I'll handle those. You and these hearty volunteers will need to be the muscle of this operation. Don't look at me like that, <class>. It's just a little lifting.

After this quest

Taken from the storyline's own step order.

  • The Bleak HillsLevel 40-90

    While you are visiting Drustvar, I need you to run another errand for me. The Wright family owned a mine up near Corlain. Years past, they supplied all the metal ore I used to build my ships. I can't imagine they're faring too well, based on what we've seen here.

The storyline at a glance

Allies of the Alliance: Kul Tiran has 20 steps, from Allegiance of Kul Tiras to Blessing of the Tides.

Maps its steps are placed on (steps per map): Stormsong Valley (9), Drustvar (7), Tiragarde Sound (2), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Drustvar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.