As of now, I won't be handing in this quest. Why? Free port to CoT!
Just remove the quest from your log and re-acquire it whenever you want to port.
Quest
The End Time
A World of Warcraft quest in End Time. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
FYI - For those as confused as I was and kept trying to port into the instance, make sure you have your dungeon difficulty set to "Heroic".
Dee-Dee-Dee!
The quest giver is [npc=52408] in Wizard's Sanctum
At a glance
The End Time is an Alliance-only dungeon quest for level 35 in End Time. It rewards 600 experience and money.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30095))
Requirements
Read from the Blizzard quest API.
Description
Nozdormu, the bronze Aspect, has asked for help from the champions of the Alliance. You are on his short list. I can share few other details. It is uncharacteristic of my master to request the assistance of mortals, but I suppose that all things change with time... even the Aspect of Time himself. He awaits you at the End Time, in the distant future. I can help you to travel there, if you so choose.
Getting there
Inside the dungeon: End Time
One of an infinite number of potential outcomes, this timeway depicts the desolate future of Azeroth should Deathwing fail to be stopped. Nozdormu has identified a powerful anomaly that exists in this moment and bars access to the past - and hope of retrieving the Demon Soul.
Bosses in the Adventure Guide, in order: Echo of Baine, Echo of Jaina, Echo of Sylvanas, Echo of Tyrande, Murozond.
Entrance: Tanaris at 60.9, 52.2.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 25 comments
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Where this quest fits
Other quests with this name
This one: Alliance only · End Time · Level 35 · Dungeon.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.