I finally got this quest directly after finishing questline for Nazjatar World Quests. I'm sure this info must be in the fine print of a guide somewhere but I didn't find it. Hopefully this post is useful to someone.
Quest
The Legend of Mechagon
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
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How to get this quest on a fresh character that's never touched BFA before:
1. Go to Boralus
2. Take quest titled A Dying World from the stone dwarf named "Earthen Guardian" next to the inn
3. Finish that chain to get heart of Azeroth necklace
4. Continue the chain to "Attend the war council"
5. When you talk to Jaina at the harbor you can skip the scenario if you've done it before on another character
6. Keep following the chain in Boralus until you're able to pick a zone on the map next to Taelia
7. Just pick Tiragarde as your "zone" and turn it in to Taelia and now Genn Greymane will have "Send the Fleet" quest available outside on the ship
8. This quest will take you to Nazjatar and as soon as you get there you can complete the quest and hearth/port out and make your way back to Boralus
9. [npc=150208] next to the flight path will have this quest to unlock Mechagon
Alliance Mechagon Quest Chain Intro:
1. Fame Waits for Gnome One
2. The Legend of Mechagon
3. Looking Inside
4. Let's Get It Started
5. You Must be This Height
6. Report to Gila
7. A Small Team
8. The Start of Something Bigger
9. Princely VisitFollow up chain that unlocks daily quests for the island:
10. The Resistance Needs YOU!
11. Rescuing the Resistance
12. My Father's Armies
13. We Can Fix It
14. Drill Rig Construction
15. Send My Father a Message
16. Welcome to the Resistance
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(54088))
Requirements
Read from the Blizzard quest API.
What to do
Description
I came as soon as I heard! A mysterious vault has been discovered in Tiragarde. Centuries ago, the last king of the gnomes, King Mechagon, led his followers in search of a mythical land of technology. He left no clue as to where he was headed, and over time his legend faded into history. This vault could be the first step to discovering King Mechagon's true fate! I must examine it firsthand. Meet me there, Champion. I could use your assistance.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #895 65.6 65.0
Coordinates
- Turn-inTiragarde Sound 65.6, 65.0
/way #895 65.6 65.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- Westward Noble about 420 yards
- The Start of a Monster Hunt about 420 yards
- Defenders of Daelin's Gate about 450 yards
- No-Landing Zone about 450 yards
- For Kul Tiras! about 690 yards
- Cease Fire! about 690 yards
- Air Raid about 690 yards
- Farmers Who Fight about 690 yards
- Hands Off My Booty! about 690 yards
- A Desperate Defense about 690 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Vigil Hill, Tiragarde Sound
- Southwind Station, Tiragarde Sound
- Kennings Lodge, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 33 comments
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Storyline
Expedition to Mechagon
Part 1 of 17.
Next: Looking Inside
- 1The Legend of Mechagon
- 2Looking Inside
- 3Let's Get It Started
- 4You Must be This Height
- 5Report to Gila
- 6A Small Team
- 7The Start of Something Bigger
- 8Princely Visit
- 9The Resistance Needs YOU!
- 10Rescuing the Resistance
- 11My Father's Armies
- 12We Can Fix It
Showing steps 1 to 12 of 17.
Also part of: Welcome to Mechagon (part 3 of 17), Mechagon Intro (part 2 of 8).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Looking Inside
This vault screams of ancient gnomish tech! I believe this could be the key that leads us to King Mechagon! I can't risk putting myself in danger though, so you will lead the way into the vault. Well, what are we waiting for? Let's see what's inside!
Other quests with this name
This one: Alliance only · Tiragarde Sound · Level 10-60.
Also counted by The Mechagonian Threat
Its criteria name 16 quests; others include:
- You Must be This Height
- Let's Get It Started
- Report to Gila
- A Small Team
- The Start of Something Bigger
- Looking Inside
- Send My Father a Message
- Operation: Mechagon - The Mechoriginator
The storyline at a glance
Expedition to Mechagon has 17 steps, from The Legend of Mechagon to Operation: Mechagon - The Mechoriginator.
Maps its steps are placed on (steps per map): Mechagon Island (10), Tiragarde Sound (4), Boralus (3).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- Trouble in Tiragarde Sound
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Mechagonian Threat: its criteria name 16 quests, this one included.