There are [npc=141519]s can be found everywhere within the quest area.
You have to interact with them to "recruit". Seems they dont care about the raid.
Better check out the single building first, 3-4 farmers usually locate nearby.Farmers Who Fight - www.youtube.com/watch?v=6g_KsqzEKcM
Quest
Farmers Who Fight
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Recruit 6 farmers in the north part of Vigil Hill.
Farmers Who Fight quest video: https://www.youtube.com/watch?v=5oEmMSrLlYM
This quest is a part of Defenders of Daelin's Gate quest chain of A Sound Plan achievement.25Defenders of Daelin's Gate[npc=140958]Clearspring Passhttps://youtu.be/-i0vNMlf4v826Defenders of Daelin's Gate[npc=141078]Old Drust Roadhttps://youtu.be/tt_cJBrKYo827Defenders of Daelin's Gate[npc=141078]Old Drust Roadhttps://youtu.be/O8Vu1pqzmcg28<Defenders of Daelin's Gate[npc=131048]Vigil Hillhttps://youtu.be/5oEmMSrLlYM30Defenders of Daelin's Gate[npc=131048]Vigil Hillhttps://youtu.be/kDyn3GMyuWo
Id column is approximate quest № In Tiragarde Sound storyline (A Sound Plan <= for more info)
Hi all
I present Defenders of Daelin's Gate quest chain. Part of A Sound Plan
See Video if need it for this quest - Video Farmers Who Fight
.Quest Name:Start and descriptionFinish[npc=130159] - Durning fly you will land to help [npc=141078].[npc=141078][npc=141078] - You need to kill 3 mobs: Skullcrusher Cotner, Wiley Jaki and [npc=141107]. thay will come on Landing boat one by one.[npc=141078][npc=141078] - go to see [npc=131048] You can find him on west on Vigil Hill.[npc=131048][npc=131048] - You need to recruit 6 [npc=141519]to militia.[npc=131048]5. Air Raid[npc=131048] - kill 6 Irontide Skyrider, is a lot of them flying over your head.[npc=131048][npc=131048] - You need to use [npc=131220] is on south. Use it to kill 20 Looters - you don't need to pick up any cannon balls[npc=131048][npc=131048] - Go on south to Daelin's Gate use [item=156520] next to [npc=131324]and[npc=131325] to inspire them. you need to do this for 15 of them.[npc=131048]8. Cease Fire![npc=131048] - Go on south to Daelin's Gate and take down 4 [object=280562]. after this quest you will reach part of A Sound Plan Defenders of Daelin's Gate[npc=131048]
.
Thank You i Hope that Help You
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52750))
Requirements
Read from the Blizzard quest API.
What to do
Description
I was hoping for a squad of Proudmoore Academy's finest, but I guess you'll have to do. What we lack in manpower we make up for in courage! Even the farmers here won't give up their land without a fight. Send the bravest of them to me. They will fight better alongside our marines than by themselves out in the fields!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #895 56.6 61.7
Coordinates
- Turn-inTiragarde Sound 56.6, 61.7
/way #895 56.6 61.7 - Objective area (centre of the marked area)Tiragarde Sound 56.0, 59.6
/way #895 56.0 59.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tiragarde Sound map
- I Like Fish Guts and I Cannot Lie about 400 yards
- Mean Gulls about 400 yards
- Take the Bait about 400 yards
- Big Gulls Won't Die about 410 yards
- An Airtight Alibi about 610 yards
- In Case of Ambush about 630 yards
- Standing Accused about 630 yards
- The Legend of Mechagon about 690 yards
- You Must be This Height about 720 yards
- Let's Get It Started about 720 yards
Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:
- Vigil Hill, Tiragarde Sound
- Old Drust Road, Tiragarde Sound
- Fletcher's Hollow, Drustvar
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 4 on Wowhead.
Other quests on the Tiragarde Sound map
Reward details
Reputation: Proudmoore Admiralty +25
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Defenders of Daelin's Gate
Part 4 of 9.
Previous: A Desperate Defense · Next: Hands Off My Booty!
- 1Defenders of Daelin's Gate
- 2No-Landing Zone
- 3A Desperate Defense
- 4Farmers Who Fight
- 5Hands Off My Booty!
- 6For Kul Tiras!
- 7Air Raid
- 8Cease Fire!
- 9Bearers of Bad News
Also part of: Trouble in Tiragarde Sound (part 33 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Desperate Defense
The soldiers garrisoned here are doing their best to hold out, but they're struggling. Pirates haven't dared attack this gate in years, and never with such a large force. If you're handy in a fight, Lieutenant Tarenfold will want to meet you. He's organizing the militia up ahead.
After this quest
Taken from the storyline's own step order.
- Hands Off My Booty!
We are dealing with lawless, no-account thugs. As soon as they gained ground, they started looting! Looting right in the middle of a battle! Well I, for one, am not giving up our booty that easily. Get up to the top of Vigil Hill and man the main cannon. Rain hellfire down on those blaggards!
The storyline at a glance
Defenders of Daelin's Gate has 9 steps, from Defenders of Daelin's Gate to Bearers of Bad News.
Maps its steps are placed on (steps per map): Tiragarde Sound (9).
Steps of this storyline count toward:
Other storylines on the Tiragarde Sound map
- The Shadow Over Anglepoint
- A Mountain of Ice
- The Norwington Estate
- Beware the Daughter of the Sea
- Freehold
- Gaining a Foothold
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.