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Quest

Drill Rig Construction

A World of Warcraft quest in Mechagon Island. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
GhunterStrudel+2via Wowhead (opens the original comment in a new tab)

You mean that you first have to wait for a random moment where the charging stations is visible and then ALSO have to wait for a random moment where you can actually charge? Edit: It was visible just now but there was no option to pay for charging. This thing is bugged.

3
GhunterStrudel+1via Wowhead (opens the original comment in a new tab)

Stuck at this quest with no way to charge my energy cells. Enough spare parts but the charging station in Bondo's Yard shows no option for charging. Other NPC's that should give me questlines that apparently need to be finished first are nowhere to be seen. Is this bugged?

Read all 4 on Wowhead ↗

Quest facts

LevelLevel 10-60
Quest ID55734

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55734))

What to do

StorylineExpedition to Mechagon, step 13 of 17
Rewards25g 74s, 8,150 XP

Description

<Prince Erazmin sifts through the resources you both collected.> Yes... This appears to be sufficient material to repair that drill rig. I'll do what I can with the parts that I have, but you will need to complete the repairs with yours. When you're ready, return to that broken drill rig we found and open it up. Together, we'll have it up and running in no time.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mechagon Island Quest turn-in 4 mapped points
Mechagon Island map showing where to go for Drill Rig ConstructionTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #1462 55.7 60.1

Coordinates

  • Turn-inMechagon Island 55.7, 60.1/way #1462 55.7 60.1
  • Objective areaMechagon Island 56.7, 60.0/way #1462 56.7 60.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Mechagon Island map

Quests whose map markers the client places closest to this one on Mechagon Island, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Mechagon Island:

  • Overspark Expedition Camp, MechagonAlliance · about 600 yards north-east
  • Prospectus Bay, MechagonHorde · about 680 yards north-east
  • Whitegrove Chapel, DrustvarAlliance and Horde · about 2,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money25 gold74 silver
Experience8,150 XP
ReputationRustbolt Resistance +150

Reward details

Reputation: Rustbolt Resistance +150

The Rustbolt Resistance holds the line against King Mechagon and his evil plans.

Reputation group: Battle for Azeroth.

Other quests in Mechagon that reward Rustbolt Resistance reputation: Secretest Fish (+25), More Power (+75), Grease The Wheels (+150), Right Bot for the Job (+150), Toys For Destruction (+150), The Nuts and Bolts of It (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Expedition to Mechagon

Part 13 of 17.

Previous: We Can Fix It · Next: Send My Father a Message

  1. 6A Small Team
  2. 7The Start of Something Bigger
  3. 8Princely Visit
  4. 9The Resistance Needs YOU!
  5. 10Rescuing the Resistance
  6. 11My Father's Armies
  7. 12We Can Fix It
  8. 13Drill Rig Construction
  9. 14Send My Father a Message
  10. 15Welcome to the Resistance
  11. 16Security First
  12. 17Operation: Mechagon - The Mechoriginator

Showing steps 6 to 17 of 17.

Also part of: Expedition to Mechagon (part 15 of 19), Welcome to Mechagon (part 15 of 17).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • We Can Fix ItMechagon · Level 10-60

    <This drill rig looks capable of breaking through the nearby debris, but is clearly broken. If you can collect the parts required, Prince Erazmin should be able to show you how to repair it.>

After this quest

Taken from the storyline's own step order.

  • Send My Father a MessageMechagon · Level 10-60

    My people are once again safe... for now. King Mechagon won't stop sending his armies at us as long as he does not fear us. We must send him a message.

Also counted by The Mechagonian Threat

Its criteria name 16 quests; others include:

Also counted by The Mechagonian Threat

Its criteria name 18 quests; others include:

The storyline at a glance

Expedition to Mechagon has 17 steps, from The Legend of Mechagon to Operation: Mechagon - The Mechoriginator.

Maps its steps are placed on (steps per map): Mechagon Island (10), Tiragarde Sound (4), Boralus (3).

Other storylines on the Mechagon Island map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward these achievements.