The attuning is started by clicking the barely perceptible glowing circle at the base of the tree. There is no item or action used to start the attuning, just click the base of the tree where your cursor changes to the action hand.
Quest
The Restless Dreamer
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The glowing portal to click is on the side of the tree WITHOUT the hole. If your like me standing by the hole trying to figure out what to do, goto the other side of the tree and click the portal.
This has frustrated me more times than I care to admit! When doing the Southern
- part of the quest, you don't haveto/need to click on anything. Just hearth/fly to Hibernal Hollow and click on the big honkin' wildseed next to the questgiver. The first two comments made no sense to me whatsoever regarding the Southern part. Hope I explained it better than it sounds in my head. Good Luck
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58589))
What to do
Description
Now that we have the anima we need, we must attune the heart of Tirna Noch to the shrines of Hibernal Hollow. Then we can bring the wildseed's nightmares into the light and dispel them. Take the heart to the shrines just outside of Hibernal Hollow, in the Dreamshrine basin. Then bring the heart back to the wildseed to complete the preparations for the ritual. But be careful. Minions of the Drust seem to be amassing near the grove.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 60.2 53.4
Coordinates
- Turn-inArdenweald 60.2, 53.4
/way #1565 60.2 53.4 - Objective areaArdenweald 61.2, 56.7
/way #1565 61.2 56.7 - Objective areaArdenweald 57.8, 50.1
/way #1565 57.8 50.1 - Objective areaArdenweald 60.0, 52.8
/way #1565 60.0 52.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Infusing the Wildseed same spot
- Battle for Hibernal Hollow about 20 yards
- The Forest Has Eyes about 30 yards
- Passage to Hibernal Hollow about 30 yards
- RSVP: Droman Aliothe about 30 yards
- Droman Aliothe's Best Friend about 30 yards
- Sparkles Rain from Above about 30 yards
- The Droman's Call about 30 yards
- Enemies at the Gates about 30 yards
- Blooming Villains about 100 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Hibernal Hollow, Ardenweald
- Refugee Camp, Ardenweald
- Tirna Vaal, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
Visions of the Dreamer
Part 2 of 7.
Previous: For the Sake of Spirit · Next: Despoilers
- 1For the Sake of Spirit
- 2The Restless Dreamer
- 3Despoilers
- 4Caring for the Caretakers
- 5Visions of the Dreamer: Origins
- 6Visions of the Dreamer: The Betrayal
- 7End of the Dream
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- For the Sake of Spirit
With all of the anima you recovered from Tirna Noch, it is only a matter of time before my grove becomes the target of every anima-seeking enemy of Ardenweald. I hope Dreamweaver knows what he is doing with this ritual. Proceed quickly.
After this quest
Taken from the storyline's own step order.
- Despoilers
Your efforts at Tirna Noch have enraged the Drust. Those creatures of decay and destruction swell at our borders, and already they pierce our defenses. Now we see their real faces, and know the true nature of our foe. Strike at them. It will buy us time for you to conduct Dreamweaver's ritual.
Quests that require this one
The storyline at a glance
Visions of the Dreamer has 7 steps, from For the Sake of Spirit to End of the Dream.
Maps its steps are placed on (steps per map): Ardenweald (7).
Steps of this storyline count toward:
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.