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Quest

The Savage Hunt

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

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The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
varenne+3via Wowhead (opens the original comment in a new tab)

Kill 15 blood trolls in the Torga's Rest area north-east of Nazmir.

/way 60.80 26.55 Torga's Rest

The Savage Hunt quest video: https://www.youtube.com/watch?v=VLhnLeagClg
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Chasing Darkness questchain of the Ready for War achievement.

ID
Quest
Questgiver
Zone
Video
70
Chasing Darkness
[npc=139705]
Auto Accept
https://youtu.be/lnk4CmZgmeM
71
Chasing Darkness
[npc=135612]
Wind's Redemption
https://youtu.be/i5-j9Anmcm0
72
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/5OuOGyvwDqA
73
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/R29YuQiVUss
74<
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/VLhnLeagClg
75
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/e5IAWcJ7bSg
76
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/1SRXpHiT5BM
77
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/QWJDxAd4wXU
78
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/8txtqiA4biE
79
Chasing Darkness
[npc=140519]
Nazmir
https://youtu.be/cTQME3kG4w0


Id column is approximate quest № In storyline (Ready for War <= for more info)

Read all 7 on Wowhead ↗

Quest facts

LevelLevel 50
LocationNazmir
CategoryAlliance War Campaign
Quest ID52158

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52158))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

The blood trolls in Nazmir are monsters, pure and simple. No culture, no empathy, they only exist to destroy. Let's kill 'em and let whatever dark god they worship sort them out.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 12 mapped points
Nazmir map showing where to go for The Savage HuntTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 51.3 21.9

Coordinates

  • Turn-inNazmir 51.3, 21.9/way #863 51.3 21.9
  • Objective area (centre of the marked area)Nazmir 61.2, 25.9/way #863 61.2 25.9
  • Objective areaNazmir 61.8, 41.3/way #863 61.8 41.3
  • Objective areaNazmir 51.4, 21.9/way #863 51.4 21.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Nazmir:

  • Redfield's Watch, NazmirAlliance · about 40 yards north-west
  • Fort Victory, NazmirAlliance · about 890 yards south-east
  • Grimwatt's Crash, NazmirAlliance · about 1,700 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 540 yards east
  • Objective areaabout 880 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP
Reputation7th Legion +150

Reward details

Reputation: 7th Legion +150

A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.

Reputation group: Battle for Azeroth.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Chasing Darkness

Part 4 of 10.

Our second Horde VIP target is Ranger Captain Areiel, one of Warchief Sylvanas' most trusted dark rangers.

Previous: Tortollans in Distress · Next: Ending Areiel

  1. 1Crippling the Horde
  2. 2How to Kill a Dark Ranger
  3. 3Tortollans in Distress
  4. 4The Savage Hunt
  5. 5Ending Areiel
  6. 6One Option: Fire
  7. 7They Can't Stay Here
  8. 8Meeting of the Minds
  9. 9Target: Blood Prince Dreven
  10. 10Operation: Blood Arrow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Tortollans in DistressLevel 50

    Our first task is to rescue the tortollans captured by the blood trolls. Keeshan's report indicates the tortollans are familiar with all things Nazmir. They should know about the Horde's operations here. The tortollans tend to stay neutral in most matters.

After this quest

Taken from the storyline's own step order.

  • Ending AreielLevel 50

    The tortollans have given us Captain Areiel's location, as well as new information. She carries a missive from the Horde. Any missive the Horde would send to Areiel must be extremely important. We must recover it and deliver the information to Halford. Areiel and I once fought side by side.

The storyline at a glance

Chasing Darkness has 10 steps, from Crippling the Horde to Operation: Blood Arrow.

Maps its steps are placed on (steps per map): Nazmir (9), Tiragarde Sound (1).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Kul Tiras and Zandalar.

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.