Kill 12 Horde soldiers in The Necropolis area
/way 39.57 27.23 The Necropolis
They Can't Stay Here quest video: https://www.youtube.com/watch?v=QWJDxAd4wXU
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Chasing Darkness questchain of the Ready for War achievement.
Id column is approximate quest № In storyline (Ready for War <= for more info)
Quest
They Can't Stay Here
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present Chasing Darkness quest chain. Part of Ready for War.
See Video Full Quest chain if need it - https://youtu.be/2e6micr2YG0
After finish this StoryLine you will be able to use Flight Master in Deadwood Cove.
.Quest Name:Start and descriptionFinishAUTO START - You need to fly to [npc=135612] in Boralus.[npc=135612][npc=135612] - Speak with [npc=142374] to travel to Nazmir.[npc=140258][npc=140258] - Speak with [npc=140258] one more time.[npc=140258][npc=140258] - At first rescue 6 [npc=128001] after that go to camp on west to speak with [npc=128001].[npc=140258][npc=139609] - You need to kill 15 Blood trolls and allies slain.[npc=139609][npc=139609] - You need to destroy: [object=292805], [object=293277], [object=293276] and [object=293275]. All are in the Necropolis.[npc=139609][npc=139609] - You need to kill 12 Horde soldiers slain in the Necropolis.[npc=139609][npc=140258] - You need to get [item=161332] is dropping from [npc=140399] west side in the Necropolis.[npc=140258][npc=140258] - At first speak with [npc=140519] take flask [item=163196] use it and go to Horde camp to Listen on Horde Meeting. After that go to [npc=140519].[npc=140519][npc=140519] - Go to see [npc=140578] hHe is far on west Nazmir. Inside the chamber will be a fight after that you need to back to camp. After finish this Quest you will reach part of Ready for War.[npc=140258]
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Thank You i Hope that Help You
DO NOT, I repeat, DO NOT go down to the middle where Bwonsamdi has a big bunch of Horde in front of him. It looks like an easy AOE kill, but it's a trap - he will kill you for interrupting his work.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52172))
Requirements
Read from the Blizzard quest API.
Description
Can't believe the Horde already have a foothold in the Necropolis. We have to stop them. This one's simple. Kill as many Horde as you find in that cursed place, but keep your eye out for a fella named Bwonsamdi. Seems like he's some sort of death god. He's way beyond anything we can handle, but why not send a few of his followers his way? Better they rot in his necropolis than bother the living.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #863 51.3 21.9
Coordinates
- Turn-inNazmir 51.3, 21.9
/way #863 51.3 21.9 - Objective area (centre of the marked area)Nazmir 40.3, 29.9
/way #863 40.3 29.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Profanity Filter about 400 yards
- Shoak's on the Menu about 430 yards
- Killing Cannibals about 440 yards
- Just Say No to Cannibalism about 440 yards
- You Owe Me a Spirit about 620 yards
- Something Extra for the Winter Queen about 620 yards
- Dark Mojo for a Dark Loa about 620 yards
- Delaying the Other Side about 620 yards
- One Little Whisper about 620 yards
- The Problem with Containing a Death Loa about 620 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Nazmir:
- Redfield's Watch, Nazmir
- Fort Victory, Nazmir
- Grimwatt's Crash, Nazmir
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 4 comments
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Reward details
Reputation: 7th Legion +150
A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.
Reputation group: Battle for Azeroth.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Chasing Darkness
Part 7 of 10.
Our second Horde VIP target is Ranger Captain Areiel, one of Warchief Sylvanas' most trusted dark rangers.
Previous: One Option: Fire · Next: Meeting of the Minds
- 1Crippling the Horde
- 2How to Kill a Dark Ranger
- 3Tortollans in Distress
- 4The Savage Hunt
- 5Ending Areiel
- 6One Option: Fire
- 7They Can't Stay Here
- 8Meeting of the Minds
- 9Target: Blood Prince Dreven
- 10Operation: Blood Arrow
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- One Option: Fire
Here I thought things couldn't get worse, but now we have the Horde making camp around the home of some death god. I've got a good idea of what they've brought, thanks to my time in the first three wars. Medicine, armor, food... And probably offerings for this Bwonsamdi fella.
After this quest
Taken from the storyline's own step order.
- Meeting of the Minds
We're in luck. The missive details a meeting in Zo'bal Ruins between Talanji, Rokhan, Areiel, and Blood Prince Dreven. This is our chance to gain more intel on Dreven and his next move. He killed our soldiers in Vol'dun, it's time for him to pay. Meet me outside of Zo'bal Ruins.
The storyline at a glance
Chasing Darkness has 10 steps, from Crippling the Horde to Operation: Blood Arrow.
Maps its steps are placed on (steps per map): Nazmir (9), Tiragarde Sound (1).
Steps of this storyline count toward:
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.