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Quest

They Can't Stay Here

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
varenne+3via Wowhead (opens the original comment in a new tab)

Kill 12 Horde soldiers in The Necropolis area

/way 39.57 27.23 The Necropolis

They Can't Stay Here quest video: https://www.youtube.com/watch?v=QWJDxAd4wXU
This quest is a part of the Alliance War Campaign (gated behind the [faction=2159] reputation).
Chasing Darkness questchain of the Ready for War achievement.

ID
Quest
Questgiver
Zone
Video
70
Chasing Darkness
[npc=139705]
Auto Accept
https://youtu.be/lnk4CmZgmeM
71
Chasing Darkness
[npc=135612]
Wind's Redemption
https://youtu.be/i5-j9Anmcm0
72
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/5OuOGyvwDqA
73
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/R29YuQiVUss
74
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/VLhnLeagClg
75
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/e5IAWcJ7bSg
76
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/1SRXpHiT5BM
77<
Chasing Darkness
[npc=139609]
Nazmir
https://youtu.be/QWJDxAd4wXU
78
Chasing Darkness
[npc=140258]
Nazmir
https://youtu.be/8txtqiA4biE
79
Chasing Darkness
[npc=140519]
Nazmir
https://youtu.be/cTQME3kG4w0


Id column is approximate quest № In storyline (Ready for War <= for more info)

2
Mypciscraze+3via Wowhead (opens the original comment in a new tab)

Hi all

I present Chasing Darkness quest chain. Part of Ready for War.

See Video Full Quest chain if need it - https://youtu.be/2e6micr2YG0

After finish this StoryLine you will be able to use Flight Master in Deadwood Cove.
.

Quest Name:
Start and description
Finish
AUTO START - You need to fly to [npc=135612] in Boralus.
[npc=135612]
[npc=135612] - Speak with [npc=142374] to travel to Nazmir.
[npc=140258]
[npc=140258] - Speak with [npc=140258] one more time.
[npc=140258]
[npc=140258] - At first rescue 6 [npc=128001] after that go to camp on west to speak with [npc=128001].
[npc=140258]
[npc=139609] - You need to kill 15 Blood trolls and allies slain.
[npc=139609]
[npc=139609] - You need to destroy: [object=292805], [object=293277], [object=293276] and [object=293275]. All are in the Necropolis.
[npc=139609]
[npc=139609] - You need to kill 12 Horde soldiers slain in the Necropolis.
[npc=139609]
[npc=140258] - You need to get [item=161332] is dropping from [npc=140399] west side in the Necropolis.
[npc=140258]
[npc=140258] - At first speak with [npc=140519] take flask [item=163196] use it and go to Horde camp to Listen on Horde Meeting. After that go to [npc=140519].
[npc=140519]
[npc=140519] - Go to see [npc=140578] hHe is far on west Nazmir. Inside the chamber will be a fight after that you need to back to camp. After finish this Quest you will reach part of Ready for War.
[npc=140258]


.
Thank You i Hope that Help You

Read all 4 on Wowhead ↗

Quest facts

LevelLevel 50
LocationNazmir
CategoryAlliance War Campaign
Quest ID52172

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52172))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Can't believe the Horde already have a foothold in the Necropolis. We have to stop them. This one's simple. Kill as many Horde as you find in that cursed place, but keep your eye out for a fella named Bwonsamdi. Seems like he's some sort of death god. He's way beyond anything we can handle, but why not send a few of his followers his way? Better they rot in his necropolis than bother the living.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 12 mapped points
Nazmir map showing where to go for They Can't Stay HereTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 51.3 21.9

Coordinates

  • Turn-inNazmir 51.3, 21.9/way #863 51.3 21.9
  • Objective area (centre of the marked area)Nazmir 40.3, 29.9/way #863 40.3 29.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Nazmir:

  • Redfield's Watch, NazmirAlliance · about 40 yards north-west
  • Fort Victory, NazmirAlliance · about 890 yards south-east
  • Grimwatt's Crash, NazmirAlliance · about 1,700 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 640 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP
Reputation7th Legion +150

Reward details

Reputation: 7th Legion +150

A elite special force delegation of the Alliance army, currently focused on disrupting Horde operations in Zandalar.

Reputation group: Battle for Azeroth.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Chasing Darkness

Part 7 of 10.

Our second Horde VIP target is Ranger Captain Areiel, one of Warchief Sylvanas' most trusted dark rangers.

Previous: One Option: Fire · Next: Meeting of the Minds

  1. 1Crippling the Horde
  2. 2How to Kill a Dark Ranger
  3. 3Tortollans in Distress
  4. 4The Savage Hunt
  5. 5Ending Areiel
  6. 6One Option: Fire
  7. 7They Can't Stay Here
  8. 8Meeting of the Minds
  9. 9Target: Blood Prince Dreven
  10. 10Operation: Blood Arrow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • One Option: FireLevel 50

    Here I thought things couldn't get worse, but now we have the Horde making camp around the home of some death god. I've got a good idea of what they've brought, thanks to my time in the first three wars. Medicine, armor, food... And probably offerings for this Bwonsamdi fella.

After this quest

Taken from the storyline's own step order.

  • Meeting of the MindsLevel 50

    We're in luck. The missive details a meeting in Zo'bal Ruins between Talanji, Rokhan, Areiel, and Blood Prince Dreven. This is our chance to gain more intel on Dreven and his next move. He killed our soldiers in Vol'dun, it's time for him to pay. Meet me outside of Zo'bal Ruins.

The storyline at a glance

Chasing Darkness has 10 steps, from Crippling the Horde to Operation: Blood Arrow.

Maps its steps are placed on (steps per map): Nazmir (9), Tiragarde Sound (1).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Kul Tiras and Zandalar.

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.