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Quest

One Option: Fire

A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
ShamrockSoup+5via Wowhead (opens the original comment in a new tab)

If you get close to Bwansamdi he'll fling you into the air in a minimal effort to kill you for interrupting his ritual. If you want to get around easier you can use goblin gliders or similar abilities if you're on a class that has them.

2
Mypciscraze+2via Wowhead (opens the original comment in a new tab)

Hi all

I present Chasing Darkness quest chain. Part of Ready for War.

See Video Full Quest chain if need it -  https://youtu.be/2e6micr2YG0

After finish this StoryLine you will be able to use Flight Master in Deadwood Cove.
.

Quest Name:
Start and description
Finish
AUTO START - You need to fly to [npc=135612] in Boralus.
[npc=135612]
[npc=135612] - Speak with [npc=142374] to travel to Nazmir.
[npc=140258]
[npc=140258] - Speak with [npc=140258] one more time.
[npc=140258]
[npc=140258] - At first rescue 6 [npc=128001] after that go to camp on west to speak with [npc=128001].
[npc=140258]
[npc=139609] - You need to kill 15 Blood trolls and allies slain.
[npc=139609]
[npc=139609] - You need to destroy: [object=292805], [object=293277], [object=293276] and [object=293275]. All are in the Necropolis.
[npc=139609]
[npc=139609] - You need to kill 12 Horde soldiers slain in the Necropolis.
[npc=139609]
[npc=140258] - You need to get [item=161332] is dropping from [npc=140399] west side in the Necropolis.
[npc=140258]
[npc=140258] - At first speak with [npc=140519] take flask [item=163196] use it and go to Horde camp to Listen on Horde Meeting. After that go to [npc=140519].
[npc=140519]
[npc=140519] - Go to see [npc=140578] hHe is far on west Nazmir. Inside the chamber will be a fight after that you need to back to camp. After finish this Quest you will reach part of Ready for War.
[npc=140258]


.
Thank You i Hope that Help You

3
Boxofbeer+1via Wowhead (opens the original comment in a new tab)

You have to find and burn the following things:


  • [object=292805] can be found at 39.9 28.4 spot, left of stairs down.

  • [object=293277] is located near broken wall, coordinates are 37.7 29.0.

  • [object=293276] is located near stone pillar at 41.3 27.4 spot.

  • [object=293275] can be found at 37.9 32.3 spot.


TomTom:
/way Nazmir 39.9 28.4 Bwonsamdi Offerings
/way Nazmir 37.7 29.0 Medicinal Supplies
/way Nazmir 41.3 27.4 Food Cache
/way Nazmir 37.9 32.3 Armory Supplies

One Option: Fire - www.youtube.com/watch?v=jHxNw0QABcg

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 50
LocationNazmir
CategoryAlliance War Campaign
Quest ID52171

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(52171))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Here I thought things couldn't get worse, but now we have the Horde making camp around the home of some death god. I've got a good idea of what they've brought, thanks to my time in the first three wars. Medicine, armor, food... And probably offerings for this Bwonsamdi fella. Destroy all of these supplies to let the Horde know we won't let them stay here.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Nazmir Quest turn-in 5 mapped points
Nazmir map showing where to go for One Option: FireTurn-inObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #863 51.3 21.9

Coordinates

  • Turn-inNazmir 51.3, 21.9/way #863 51.3 21.9
  • Objective areaNazmir 39.9, 28.5/way #863 39.9 28.5
  • Objective areaNazmir 37.7, 28.9/way #863 37.7 28.9
  • Objective areaNazmir 41.2, 27.5/way #863 41.2 27.5
  • Objective areaNazmir 37.9, 32.4/way #863 37.9 32.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Nazmir map

Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Nazmir:

  • Redfield's Watch, NazmirAlliance · about 40 yards north-west
  • Fort Victory, NazmirAlliance · about 890 yards south-east
  • Grimwatt's Crash, NazmirAlliance · about 1,700 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 640 yards west
  • Objective areaabout 760 yards west
  • Objective areaabout 560 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

Chasing Darkness

Part 6 of 10.

Our second Horde VIP target is Ranger Captain Areiel, one of Warchief Sylvanas' most trusted dark rangers.

Previous: Ending Areiel · Next: They Can't Stay Here

  1. 1Crippling the Horde
  2. 2How to Kill a Dark Ranger
  3. 3Tortollans in Distress
  4. 4The Savage Hunt
  5. 5Ending Areiel
  6. 6One Option: Fire
  7. 7They Can't Stay Here
  8. 8Meeting of the Minds
  9. 9Target: Blood Prince Dreven
  10. 10Operation: Blood Arrow

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Ending AreielLevel 50

    The tortollans have given us Captain Areiel's location, as well as new information. She carries a missive from the Horde. Any missive the Horde would send to Areiel must be extremely important. We must recover it and deliver the information to Halford. Areiel and I once fought side by side.

After this quest

Taken from the storyline's own step order.

  • They Can't Stay HereLevel 50

    Can't believe the Horde already have a foothold in the Necropolis. We have to stop them. This one's simple. Kill as many Horde as you find in that cursed place, but keep your eye out for a fella named Bwonsamdi. Seems like he's some sort of death god.

Quests that require this one

The storyline at a glance

Chasing Darkness has 10 steps, from Crippling the Horde to Operation: Blood Arrow.

Maps its steps are placed on (steps per map): Nazmir (9), Tiragarde Sound (1).

Steps of this storyline count toward:

  • Ready for War Complete the war campaign in Kul Tiras and Zandalar.

Other storylines on the Nazmir map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.