Whoever designed this quest needs to be fired, why would you insert a dumb minigame into a plot-important cutscene?
Quest
One Little Whisper
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
A lot of dialog takes place during this quest, and the healing and interface may make it difficult to read it all. Transcript hidden for spoilers:
Spoiler
Bwonsamdi says: Me special guest gonna be real interested ta hear what Mueh'zala be sayin'. Dey got a... special connection.
Spirit of Vol'jin: Bwonsamdi! Ya be too important ta summon me yaself?
Bwonsamdi says: I'm gonna loosen da bindin' on Mueh'zala now. Ya best be makin' sure me people don't be lost ta his power.
Bwonsamdi says: Tink ya breakin' free now, Mueh'zala? Hmph.
Mueh'zala says: Foolish loa! Ya don't be stoppin' me power. First I be feastin' on ya followers... den you!
Bwonsamdi says: Hah! I be callin' da shots now! So ya better start tellin' me all da bad, bad things ya done ta Ardenweald.
Mueh'zala says: Feh! Me now bow down to ya cheap tricks!
Bwonsamdi says: Tsk. Such a grumpy loa! I... said... SPEAK!
Mueh'zala says: ARGH! Ya be too late! Me gave an ancient spirit da chance ta be joinin' me. Dey made a baaaaaad choice, and now dey be trapped in da Maw!
Bwonsamdi says: Ya don't say? Well, good ting me got a deal with dis mortal who gonna jump in dat bad ol' place... and be gettin' out again!
Mueh'zala says: Ya don't be stoppin' da Jailer! Him be workin' his plans for a long time. A loooooooong time.
Mueh'zala says: War been burnin' dis whole world ta ashes... all over one... little.. whisper ta dis foolish troll.
Spirit of Vol'jin says: Dat voice... whisperin' as da poison be burnin' in me veins... Windrunner...
Mueh'zala says: Oh, ya like me whispers, little chieftain? Was gonna send ya soul to da Maw meself... but ya bond ta dis world be too hard ta break.
Bwonsamdi says: Ya be borin' us, Mueh'zala! Time for ya to go back to da Other Side.
Bwonsamdi says: Don't ya worry though! Ya got yourself a new master...
Bwonsamdi says: Ya ol' friend Bwonsamdi.
Spirit of Vol'jin: It be me who named Sylvanas warchief. But Mueh'zala and da Jailer... dey be pullin' da strings all along.
Bwonsamdi says: Den how 'bout we get a little payback, hmm? Rescue dat ancient spirit from da Maw... and bring it nice and safe to da Winter Queen.Further dialog after turn-in of One Little Whisper and acceptance of the follow-up quest, Maw Manifested:
Spoiler
Spirit of Vol'jin says: Wait, Hem. I got somethin' to say.
Spirit of Vol'jin says: I be goin' wit' ya ta da Maw, <name>. Mueh'zala be makin' a fool out a me. I no gonna sit back and let someone else be cleanin' up his mess. We gonna find dis missin' wild god together.
Spirit of Vol'jin says: Bwonsamdi, dere be no escapin' da Maw, ya? If I be goin' in...
Bwonsamdi says: Ya heard ol' Mueh'zala. Ya soul still be havin' threads tyin' it ta Azeroth. Just like our friend here.
Bwonsamdi says: So hold tight ta dem threads and don't be fully manifestin' ya spirit in dat dark place. Else ya soul might be goin' POOF!
Spirit of Vol'jin says: Den it be time I set tings right. No way I be lettin' Mueh'zala get da last laugh.
If you mistakenly choose the wrong cloak which doesn't match your current set you can purchase the correct one from Mar'lan for 100 anima.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59749))
Requirements
Read from the Blizzard quest API.
What to do
Description
Here be da deal, {name}. To get Mueh'zala talkin', we gotta feed him a teeny bit a da life essence of everybody in dis room. Why ya be lookin' at me like dat? When has ol' Bwonsamdi ever let ya down? Me gonna use da mojo ya got to pull da truth outta him while he be feedin'. Oh, uh, just two more tings. First, I need ya to be ringin' an invitation to a special... friend. Den I be giving ya more of me mojo powder. Use it during da ritual if any o' me followers be gettin' too weak.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #863 39.6 24.5
Coordinates
- Turn-inNazmir 39.6, 24.5
/way #863 39.6 24.5 - Objective areaNazmir 39.1, 25.2
/way #863 39.1 25.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Remnants of the Damned same spot
- A Desecrated Temple same spot
- The Forlorn Soul same spot
- You Owe Me a Spirit same spot
- Jailor of the Damned same spot
- The Loa of Death same spot
- That Which Haunts the Dead same spot
- A Tribute for Death same spot
- The Lies of a Loa about 90 yards
- Mysteries of Death about 90 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Nazmir:
- Redfield's Watch, Nazmir
- Zo'bal Ruins, Nazmir
- Tortaka Refuge, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 31 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 31 on Wowhead.
Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Deal for a Loa
Part 6 of 11.
Previous: Delaying the Other Side · Next: Maw Manifested
- 1An Expected Guest
- 2Something Extra for the Winter Queen
- 3The Problem with Containing a Death Loa
- 4Dark Mojo for a Dark Loa
- 5Delaying the Other Side
- 6One Little Whisper
- 7Maw Manifested
- 8Tracking a Wild God
- 9Loa Rescue
- 10Rezan, Loa of Kings
- 11Parting Ways
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Delaying the Other Side
Many of Bwonsamdi's worshippers did not make it inside when de undead began swarming de Necropolis. We need a few more of dem to complete Bwonsamdi's ritual to uncover Mueh'zala's plans. Take dis powder and throw it on de worshippers who are stuck outside.
After this quest
Taken from the storyline's own step order.
- Maw Manifested
Ya heard it from Mueh'zala himself... tanks to ol' Bwonsamdi. Dere be an ancient spirit trapped in da Maw. Me bettin' da Winter Queen gonna want it back. Good ting ya been goin' down dere yaself, hm? Should be nice an' easy for ya. Me gonna clean up da rest of da undead here.
The storyline at a glance
Deal for a Loa has 11 steps, from An Expected Guest to Parting Ways.
Maps its steps are placed on (steps per map): Nazmir (5), The Maw (3), Ardenweald (2), Oribos (1).
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.