As stated above, buff seems to cancel as soon as you leave "The Skunkworks" subzone. But after it cancels, I was able to click the goggles in my inventory and re-enable the buff, even though my zone said "Silverwind Refuge." I was able to find more assassins outside of the Skunkworks this way, especially towards its west side.
Quest
They're Out There!
A World of Warcraft quest in Ashenvale. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Srsly the buff i get runs out as soon as i even think about moving towards suggested area on this page. I have to stay really close and kill 6-7 and then wait for respawn.
To further clarify, every time you change sub-zones the goggle effect cancels. You can turn them on at any time, however. There are usually only 5-7 mobs within the Skunkworks sub-zone, but there are a LOT more to the west. Pick up the shredder parts while hunting them.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13980))
Requirements
Read from the Blizzard quest API.
What to do
Description
They're out there, {class}. And they're on to us. Some of my men have begun turning up dead. Elf attacks, no question about it. My guess is that your work at Astranaar has them desperate to stop our progress here. A last ditch effort to escape defeat! Take these goggles. They'll help you see even the sneakiest of the elves. Keep them off my back while we finish weaponizing your explosives.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #63 46.2 63.3
Coordinates
- Turn-inAshenvale 46.2, 63.3
/way #63 46.2 63.3 - Objective area (centre of the marked area)Ashenvale 42.5, 66.0
/way #63 42.5 66.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ashenvale map
- Honor the Flame about 320 yards
- Put Out The Fire about 420 yards
- Hot Lava about 440 yards
- Everybody Has a Price about 530 yards
- A Quick Diversion about 530 yards
- A Timely Arrival about 550 yards
- Zoram'gar Outpost about 830 yards
- Analynn about 1,980 yards
- A Quick Flyover about 2,270 yards
- Ripe for the Picking about 2,270 yards
Quests whose map markers the client places closest to this one on Ashenvale, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Ashenvale:
- Silverwind Refuge, Ashenvale
- Hellscream's Watch, Ashenvale
- Splintertree Post, Ashenvale
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 21 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Orgrimmar +250
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in Ashenvale that reward Orgrimmar reputation: Sharptalon's Claw (+250), Ursangous' Paw (+250), Shadumbra's Head (+250), Simmer Down Now (+250), Between a Rock and a Thistlefur (+250), The Befouled Element (+25).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Ashenvale, Horde
Part 39 of 42.
Previous: Mass Production · Next: Building Your Own Coffin
- 31Set Us Up the Bomb
- 32Breathing Room
- 33Small Stature, Short Fuse
- 34Blastranaar!
- 35Condition Critical!
- 36Stalemate
- 37Tweedle's Tiny Parcel
- 38Mass Production
- 39They're Out There!
- 40Building Your Own Coffin
- 41Thunder Peak
- 42Vortex
Showing steps 31 to 42 of 42.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Mass Production
Wahoo!! Did you SEE that?! We need to get this into production right away! Here. Take the rest of the stuff to Jinx. You'll find him setting up our new facility just west of here.
After this quest
Taken from the storyline's own step order.
- Building Your Own Coffin
Once it's complete, we're going to need to get this bomb down to Saurboz. And by 'we', I mean 'you'. With so many of the enemy prowling about, I'll need to create something special if you're to have any chance of success. I can modify one of these busted shredders, but I'll need a few parts.
Also counted by Ashenvale Quests
Its criteria name 11 quests; others include:
- Vorsha the Lasher
- Pierce Their Heart!
- Dread Head Redemption
- Sheelah's Last Wish
- Vortex
- Deep Despair
- Before You Go...
- Blastranaar!
The storyline at a glance
Ashenvale, Horde has 42 steps, from Find Gorat! to Vortex.
Maps its steps are placed on (steps per map): Ashenvale (40), Orgrimmar (2).
Other storylines on the Ashenvale map
- Ashenvale, Alliance
- The Warchief's Command
- Stonetalon Mountains, Alliance
- In Darkest Night
- Ashenvale, Everyone
- Battle Pet Tamers
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Ashenvale Quests: its criteria name 11 quests, this one included.