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Quest

Breaching the Path

A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
44525+9via Wowhead (opens the original comment in a new tab)

Soloed this q dying just once on a sort of dry run.

the requierd mobs are in the area that stretches from 51,63 to Crimson Watch at 51,72 (go check this place out if you have flying mount, really scary)

The mobs stand in groups of 3 with 1 spellbinder and 2 soldiers, the soldiers have about 5k hp and are just grass to kill, the spellbinder do hurs somewath, but just out dps it, around 5k hp there also.

The only thing to keep in mind is the Crimson Sigil pack that strokes around in the area, 5 blood elfs on mounts, one on the bird and 4 on horses, the one on bird is a huntertype with arrows hitting for ~1k dmg on clothies

the Giant elites are kite able (atleast for a frost mage) and really easy to kill if you put some effort in it. ~22k hp.

(I'm a frost mage)

2
34852+8via Wowhead (opens the original comment in a new tab)

It's actually solo-able, although you would probably want to at least have a flying mount (and stealth doesn't hurt either).

Just choose a quiet spot along a ledge (I'm at 52, 65), watch your CC and pick them off. I died once on a stupid pull when vanish was up. Also, getting spellbinders is kind of a pain because they usually spawn with two soldiers. The soldiers heal, so make sure to intterupt if you can.

Read all 22 on Wowhead ↗

Quest facts

LevelLevel 25-30
TypeGroup
Quest ID10751

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(10751))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineShadowmoon Valley, step 27 of 147
Rewards5,150 XP

Description

We're going to need more time, {race}. I'm going to fly further ahead with some of the other wind riders. Hopefully, we can gather some more information. What I need from you now is to clear a path and more importantly, keep their arrows pointed away from us! Call for a wind rider with the Kor'kron flare gun once you have thinned their numbers.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Shadowmoon Valley Quest turn-in 25 mapped points
Shadowmoon Valley map showing where to go for Breaching the PathTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #104 52.6 64.7

Coordinates

  • Turn-inShadowmoon Valley 52.6, 64.7/way #104 52.6 64.7
  • Objective area (centre of the marked area)Shadowmoon Valley 52.5, 64.6/way #104 52.5 64.6
  • Objective area (centre of the marked area)Shadowmoon Valley 52.5, 67.3/way #104 52.5 67.3
  • Objective area (centre of the marked area)Shadowmoon Valley 52.9, 61.8/way #104 52.9 61.8
  • Objective areaShadowmoon Valley 28.5, 26.3/way #104 28.5 26.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Shadowmoon Valley map

Quests whose map markers the client places closest to this one on Shadowmoon Valley, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Shadowmoon Valley:

  • Sanctum of the Stars, Shadowmoon ValleyAlliance and Horde · about 320 yards north-east
  • Altar of Sha'tar, Shadowmoon ValleyAlliance and Horde · about 1,400 yards north-east
  • Shadowmoon Village, Shadowmoon ValleyHorde · about 1,800 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 100 yards south
  • Objective areaabout 1,900 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience5,150 XP

Storyline

Shadowmoon Valley

Part 27 of 147.

Previous: The Path of Conquest · Next: When Worlds Collide...

  1. 22News of Victory
  2. 23What Strange Creatures...
  3. 24Frankly, It Makes No Sense...
  4. 25Felspine the Greater
  5. 26The Path of Conquest
  6. 27Breaching the Path
  7. 28When Worlds Collide...
  8. 29Tabards of the Illidari
  9. 30Dissension Amongst the Ranks...
  10. 31Besieged!
  11. 32To Legion Hold
  12. 33Setting Up the Bomb

Showing steps 22 to 33 of 147.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Path of ConquestShadowmoon Valley · Level 25-30

    Word has come from my wind riders, <name>. The Eclipsion blood elves are planning something big. They have begun forming their armies at the Path of Conquest, far to the southeast - adjacent to Eclipse Point. I want you to travel to the Path of Conquest and assess the situation.

After this quest

Taken from the storyline's own step order.

  • When Worlds Collide...Shadowmoon Valley · Level 25-30

    At the southern end of the Path of Conquest, near a stationary caravan, I discovered what looked like a meeting between a giant and a blood elf chancellor. You've probably already noticed the smaller giants on the path as well. Something is just not right about all of this, grunt.

Other quests with this name

This one: Horde only · Shadowmoon Valley · Level 25-30 · Group.

The storyline at a glance

Shadowmoon Valley has 147 steps, from Spleendid! to A Job Unfinished....

Maps its steps are placed on (steps per map): Shadowmoon Valley (129), Terokkar Forest (10), Nagrand (7), Shattrath City (1).

Steps of this storyline count toward:

Other storylines on the Shadowmoon Valley map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.