Entrance at /way 62.50, 68.09 in case you forgot.
Quest
Unanswered Questions
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Note: The quest does NOT start on top of the mountain, but down under, inside the cave where you met Eyir for the first time.
Don't stand and wait for her to show up on top of the damn hill for 20min like I did.
Entrance is right by Skold-Ashil
There is a problem with the end of this quest. Sometimes Eyir will despawn before you can turn in the quest. If this happens to you:
1. Abandon the quest
2. Return to Vrekt - Sigryn will be right outside the cave.
3. Pick up the quest from Sigryn
4. Return to Eyir's room in Skold-Ashil.
5. Speak to Sigryn and start the dialogue.
6. Get down off the center platform so you can click on Eyir easily.
7. Once the "?" over Eyir turns gold, click on her and complete the quest immediately and pick up the next quest.
8. Do not try to read the quest text - if you do, she may vanish before you can turn it in.This worked for me.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45525))
Description
What is done, is done. There are none left to challenge the throne of the Tideskorn. My brother's words still haunt me, though. If Eyir knows who ordered my family killed, I deserve to know it. Come, let us return.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #634 65.2 68.1
Coordinates
- Turn-inStormheim 65.2, 68.1
/way #634 65.2 68.1 - Objective areaStormheim 74.0, 85.6
/way #634 74.0 85.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Ending the New Beginning about 70 yards
- Seeking the Valkyra about 140 yards
- The Mark about 140 yards
- Maw of Souls: Retrieving the Svalnguard about 140 yards
- A Feast Fit for Odyn about 140 yards
- Halls of Valor: Odyn's Blessing about 140 yards
- Neltharion's Lair: Presentation is Key about 140 yards
- Becoming the Ascendant about 160 yards
- Quelling the Tide about 170 yards
- Strange Bedfellows about 180 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Greywatch, Stormheim
- Dreadwake's Landing, Stormheim
- Valdisdall, Stormheim
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
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Storyline
God-Queen Challenge
Part 10 of 12.
Previous: The Forgotten Heir · Next: The Gates Are Closed
- 1Arcane: Fate of the Tideskorn
- 2Demonology: Fate of the Tideskorn
- 3Enhancement: Fate of the Tideskorn
- 4Retribution: Fate of the Tideskorn
- 5Assassination: Fate of the Tideskorn
- 6The Reluctant Queen
- 7To Silence the Bonespeakers
- 8To Tame the Drekirjar
- 9The Forgotten Heir
- 10Unanswered Questions
- 11The Gates Are Closed
- 12A Gift From the Six
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Forgotten Heir
My brother... lives? The last time I saw him, the assassins were closing in on him. I can't imagine how he defeated them... We should travel to Vrekt. I would look upon my brother with my own eyes.
After this quest
Taken from the storyline's own step order.
- The Gates Are Closed
Sigryn must be reached before she can confront Odyn, but our path is blocked. Odyn will close the Gates of Valor as soon as he becomes aware of Sigryn's assault. You will have to find another way into the Halls. I have no talent with portals, but your friends at the Kirin Tor seem to be very adept.
The storyline at a glance
God-Queen Challenge has 12 steps, from Arcane: Fate of the Tideskorn to A Gift From the Six.
Maps its steps are placed on (steps per map): Suramar (5), Stormheim (5), Dalaran (2).
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.