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Quest Log

Becoming the Ascendant (Horde)

Becoming the Ascendant is a Horde-only quest for level 10-45 in Stormheim. It is step 4 of 7 in The Secret of the Shieldmaidens storyline. The quest's turn-in marker is in Stormheim at 62.6, 68.1. It rewards 1 reputation reward, 6,150 experience and money.

Description

It would seem that the engravings depict a rite of ascension, which allows the shieldmaidens to enter the vault. I believe we can use this to our advantage.

You must become the next ascendant.

Go to the temple and perform the rites. Should you need to wade through the corpses of the shieldmaidens to do so, then so be it.

Find me when you have completed this task, and we will take the vault for the Horde!

Rewards

Money20 gold22 silver
Experience6,150 XP
ReputationValarjar +150
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Rewards in detail
TypeRewardAmount
ExperienceXP6,150
MoneyGold20g 22s
ReputationValarjar+150

Reward details

Reputation: Valarjar +150

These are the chosen warriors of Odyn, sworn to his service in life and death.

Reputation group: Legion.

Other quests in Stormheim that reward Valarjar reputation: A Grapple a Day (+150), Havi's Test (+10), Built to Scale (+150), Another Way (+150), To Weather the Storm (+150), Impalement Insurance (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapStormheimTurn-in marker at 62.6, 68.1, 7 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Stormheim Quest turn-in 7 mapped points
Stormheim map showing where to go for Becoming the AscendantTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #634 62.6 68.1

Coordinates

  • Turn-inStormheim 62.6, 68.1/way #634 62.6 68.1
  • Objective areaStormheim 61.4, 69.5/way #634 61.4 69.5
  • Objective areaStormheim 60.4, 66.6/way #634 60.4 66.6
  • Objective areaStormheim 61.8, 68.1/way #634 61.8 68.1
  • Objective areaStormheim 60.6, 65.1/way #634 60.6 65.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Stormheim map

Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Stormheim:

  • Dreadwake's Landing, StormheimHorde · about 500 yards west
  • Valdisdall, StormheimAlliance and Horde · about 670 yards north
  • Hafr Fjall, StormheimAlliance and Horde · about 850 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 90 yards south-west
  • Objective areaabout 140 yards south-west
  • Objective areaabout 140 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

The Secret of the Shieldmaidens

Part 4 of 7.

Previous: A Gift for Greymane · Next: To Skold-Ashil

  1. 1Dreadwake's Dilemma
  2. 2Clear the Deck!
  3. 3A Gift for Greymane
  4. 4Becoming the Ascendant
  5. 5To Skold-Ashil
  6. 6Shielded Secrets
  7. 7A New Life for Undeath

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • A Gift for GreymaneStormheim · Level 10-45

    It looks like the Gilnean infiltrators brought some heavy ordnance to the fight. It's likely they intend to use them on the walls of Dreadwake's Landing. If these could be rigged to Greymane's ship, it could make for a decisive end to his assault on the outpost.

After this quest

Taken from the storyline's own step order.

  • To Skold-AshilStormheim · Level 10-45

    Thanks to your initiative, <class>, the situation at Dreadwake's Landing is under control. We have no time to rest on our laurels, however - Sylvanas's mission must still be carried out. The dark rangers are heading up operations in Skold-Ashil from the tower overlooking the river junction.

Other quests with this name

This one: Horde only · Stormheim · Level 10-45.

The storyline at a glance

The Secret of the Shieldmaidens has 7 steps, from Dreadwake's Dilemma to A New Life for Undeath.

Maps its steps are placed on (steps per map): Stormheim (7).

Steps of this storyline count toward:

Other storylines on the Stormheim map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

2 quests carry the name Becoming the Ascendant. They differ in the faction shown here.

QuestFactionID
Becoming the Ascendant (this page)Horde39155
Becoming the AscendantAlliance39092
Related
Database

Quest Location and Connections

More Quests in Stormheim

See all 135 quests in Stormheim
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