BETA: This quest will give the choice of [item=128861], [item=128808] or [item=128826]
Quest
Weapons of Legend
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40618))
Requirements
Read from the Blizzard quest API.
Description
Three weapons... three worthy paths. Acquiring one such artifact will be the first step in battling the Legion. The weapon will grow in power as you wield it, so you must choose the one which will be the focus of your efforts, {name}. After a time, you will be able to pursue the other weapons. But you must decide which to seek first.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 60.0 53.5
Coordinates
- Turn-inDalaran 60.0, 53.5
/way #627 60.0 53.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Spear in the Shadow same spot
- The Ink Flows about 20 yards
- Dark Whispers about 20 yards
- Traitor! about 30 yards
- Looking into the Darkness about 50 yards
- Aww Scrap! about 60 yards
- The Power Possessed about 60 yards
- Felstorm's Plea about 60 yards
- Rescue Mission about 60 yards
- By Any Means about 70 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 5 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Video Guide: https://www.youtube.com/watch?v=oogaxqD1amU
1. Weapons of Legend
• Accept the quest, Weapons of Legend, from [npc=102478] at coords 59.8, 53.0 ([zone=7502]).
• Choose the specialization/artifact you would like to obtain:
- - [item=128861] (Beast Mastery / Ranged DPS)
- - [item=128826] (Marksmanship / Ranged DPS)
- - [item=128808] (Survival / Melee DPS)
• Turn in the quest to [npc=102478].
Weapons of Legend is a part of the [class=3] Class Hall campaign
Weapons of Legend quest video: https://www.youtube.com/watch?v=-DU28bjFrp4And here is related quests:
QuestNoteVideoYou will be able to do both 2-nd and 3-d Artifact quests at level 102.
All artifacts quests here in one place : A Glorious Campaign
Storyline
Path of the Hunter
Part 3 of 3.
Previous: The Hunter's Call
- 1Needs of the Hunters
- 2The Hunter's Call
- 3Weapons of Legend
Also part of: The Unseen Path (part 3 of 18).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Hunter's Call
I realize we have never met, but you will learn of my order soon enough. For now, pleasantries must wait. The Legion has returned to Azeroth stronger than ever, and we need new weapons to fight them.
Other quests with this name
This one: Hunter · Level 10-45.
The storyline at a glance
Path of the Hunter has 3 steps, from Needs of the Hunters to Weapons of Legend.
Maps its steps are placed on (steps per map): Dalaran (3).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.