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Quest

Dark Whispers

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Aurleis1+36via Wowhead (opens the original comment in a new tab)

Video Guide: https://www.youtube.com/watch?v=66LUstTUBNQ

1. Dark Whispers (Scenario)
• Accept the quest, Dark Whispers, from [npc=106610] at coords 54.0, 47.3 (Violet Gate in [zone=7502]).
• [npc=106610] will create [object=249813] in the center of the room. Click on it, to go through.

Stage 1 - Searching the Hold
• After arriving at Felsoul Hold, in [zone=7767], travel down the path, southeast to 27.1, 63.5, killing any demons you cross such as [npc=106658], [npc=106660] and [npc=106657].
• Defeat the 3 [npc=106698] who are presently casting a channeling spell at [npc=106693].
• After all 3 [npc=106698] are dead, [npc=106692] will come through a nearby portal and call a [npc=106644] to fight you.

Stage 2 - Getting Over the Overfiend
• Defeat the [npc=106644].

Stage 3 - Demon Hunting
• After killing the [npc=106644], travel northeast to 28.6, 62.1.
• At the end of the bridge, you will come to a burned patch on the ground. Use your [spell=111771] spell, and click on the [npc=59271] to transport yourself to the other side.

Stage 4 - The Legion
• Listen to [npc=106811] before he calls for 3 waves of demons to come, through a portal, from the northeast. Defeat the demon waves:
• [npc=106646] - When [spell=170068] is being cast, make sure you aren't in the direction it is facing.
• [npc=106687] - When [spell=217809] is starting to be cast, move from the area you are presently located.
• • Move out of the area of the [spell=206564].
• [npc=106657] - After the three waves have been defeated, you will face off against the waves' leaders:
• [npc=106825] - When [spell=217809] is starting to be cast, move from the area you are presently located.
- - Move out of the area of the [spell=206564].
• [npc=106827] - Focus on defeating [npc=106825] first, as she is more of a threat with her [spell=217809].

Stage 5 - Screams of the Skull
• Travel southeast to the area of 31, 66, defeating demons along the way, such as [npc=106647] and [npc=106958].
• Make sure that you are more than 10 yards from it, when it begins channeling [spell=205259].
• Defeat [npc=106652].

Stage 6 - The Skull of the Man'ari
• Click on the [object=249821] at 31.1, 65.8 to claim your artifact weapon.

Stage 7 - There's a New Master in Town (Final Stage)
• Click the [npc=106846] to get back to [zone=7502].
• Enter the [zone=7502] sewers/underbelly at 59.9, 47.7, and follow the tunnel to 64.7, 58.8, where you will enter a tunnel, on the left, to reach the Circle of Wills.
• Turn in the quest to [npc=101097].
- - If you have already completed a different artifact chain, [npc=101097] will be located at 36.6, 30.4 in the Dreadscar Rift.

3
FeyGyrl+32via Wowhead (opens the original comment in a new tab)

I ran into a problem wherein the scenario bugged, & I couldn't complete it - I beat Mephistroth but I could not loot the skull.
I realized I'd completed the objectives out of order, basically; I beat him BEFORE I beat the mobs from Stage 4, not realizing I was essentially skipping a step. After killing the stage 4 mobs, the subsequent barrage of demons on the path to Meph's prior location, scouring the area, looking for him or the skull (& coming to this page, to get hints & see if anyone else had this problem, & had documented it) I ended up hearthing back to Dalaran. The good news was, I was able to go back through Caldus' portal, because he was still in the same room. However, it reset the whole scenario when I went through the 2nd time. I completed the stages, in the correct order, on round 2 & successfully looted the skull, the second time around.

I figured I should make this note, for anyone else who may encounter this bug, so they don't go through the annoyance & chagrin I did.
(As this was my 3rd weapon quest, I completed it back in Dreadscar.)

Read all 33 on Wowhead ↗

Quest facts

LevelLevel 10-45
CategoryArtifact
Quest ID42125

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(42125))

Requirements

ClassWarlock

Read from the Blizzard quest API.

What to do

WhereDalaran, Dreadscar Rift, Suramar
StorylineSkull of the Man'ari, step 3 of 3
Rewards60g 66s, 27,650 XP

Description

Felsoul Hold is not far away, but it is well defended. Very tough to get in the normal way, but Calydus can help you sneak in! There is a portal that my kind use to haul in treasures, with it you can get in and find the skull!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Dalaran Quest turn-in 3 mapped points
Dalaran map showing where to go for Dark WhispersTurn-inObjective areaObjective area

In-game waypoint: /way #627 59.6 49.0

Dreadscar Rift Quest turn-in 1 mapped point
Dreadscar Rift map showing where to go for Dark WhispersTurn-in

In-game waypoint: /way #717 37.8 30.7

Suramar Objective area 1 mapped point
Suramar map showing where to go for Dark WhispersObjective area

In-game waypoint: /way #680 31.1 66.1

Coordinates

  • Turn-inDalaran 59.6, 49.0/way #627 59.6 49.0
  • Objective areaDalaran 53.7, 47.3/way #627 53.7 47.3
  • Objective areaDalaran 54.8, 47.5/way #627 54.8 47.5
  • Turn-inDreadscar Rift 37.8, 30.7/way #717 37.8 30.7
  • Objective areaSuramar 31.1, 66.1/way #680 31.1 66.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Dalaran map

Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Dalaran:

  • DalaranAlliance and Horde · about 90 yards east
  • Western SuramarAlliance and Horde · about 1,200 yards north
  • Vengeance Point, Broken ShoreAlliance and Horde · about 1,400 yards east

From the turn-in, the objective areas lie:

  • Objective areaabout 50 yards west
  • Objective areaabout 1,900 yards north (on the Suramar map)
  • Objective areaabout 40 yards west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money60 gold66 silver
Experience27,650 XP

Storyline

Skull of the Man'ari

Part 3 of 3.

Previous: Looking into the Darkness

  1. 1Ritual Reagents
  2. 2Looking into the Darkness
  3. 3Dark Whispers

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Looking into the DarknessLevel 10-45

    Friend now is ready to perform the ritual! Remember, friend, the skull must be convinced that it is in its best interest to be in your possession. If we must force the skull into your servitude, it would be far weaker.

After this quest

Taken from a quest that requires this one.

  • The Heart of the DreadscarLevel 10-45

    Friend has the artifact! Now Jagganoth does not stand a chance! Quickly, you must go back to Dreadscar Rift! You may still be able to save your friends from Jagganoth's vengeance. If you take the heart of the overlord, his army will be yours to command!

The storyline at a glance

Skull of the Man'ari has 3 steps, from Ritual Reagents to Dark Whispers.

Maps its steps are placed on (steps per map): Dalaran (2), Dalaran (1).

Other storylines on the Dalaran map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.