Weapons of Legend is a part of the [class=2] Class Hall campaign
Weapons of Legend quest video: https://www.youtube.com/watch?v=KfUNpHiTukEAnd here is related quests:
QuestNoteVideoYou will be able to do both 2-nd and 3-d Artifact quests at level 102.
All artifacts quests here in one place : A Glorious Campaign
Quest
Weapons of Legend
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40408))
Requirements
Read from the Blizzard quest API.
Description
Our gathering has identified several weapons of immense power. In the right hands, these holy artifacts give us a fighting chance against the Legion. We cannot pursue all of them at once. We risk too much if we spread ourselves that thin. We must agree on where our efforts are best focused. That is why I asked you here, {name}. As one of our greatest champions, you must be our voice of reason and decide our next move.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #627 74.7 47.7
Coordinates
- Turn-inDalaran 74.7, 47.7
/way #627 74.7 47.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Voice of Thunder same spot
- Call of the Illidari same spot
- The Power to Survive same spot
- A Desperate Plea same spot
- Seeker of Truth about 10 yards
- Confirming Suspicions about 10 yards
- The Elements Call... about 10 yards
- Return to the Broken Shore about 10 yards
- The Call To War about 10 yards
- A Pact of Necessity about 10 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Vengeance Point, Broken Shore
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 3 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Video Guide: https://www.youtube.com/watch?v=XkUvV0R-dCo
1. Weapons of Legend
• Accept the quest, Weapons of Legend, from [npc=90369] at coords 74.4, 47.8 ([zone=7502]).
• Choose the specialization/artifact you would like to obtain:
• • [item=120978] (Retribution / Melee DPS)
• • [item=128866] (Protection / Tank)
• • [item=128823] (Holy / Healer)
• Turn in the quest to [npc=90369].
i made i playthrough of this quest if anyone wish to see how to do it :)
https://www.youtube.com/watch?v=HAVJhXt14Wo&feature=youtu.be
Storyline
The Silver Hand
Part 2 of 17.
Previous: An Urgent Gathering · Next: We Meet at Light's Hope
- 1An Urgent Gathering
- 2Weapons of Legend
- 3We Meet at Light's Hope
- 4We Meet at Light's Hope
- 5We Meet at Light's Hope
- 6A United Force
- 7Rise, Champions
- 8Logistical Matters
- 9A Sound Plan
- 10Growing Power
- 11Rise, Champions
- 12The Blood Matriarch
Showing steps 1 to 12 of 17.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- An Urgent Gathering
A critical decision must be made, <name>. The Legion devastated our forces at the Broken Shore. The mightiest army this world has ever known was reduced to cinders in moments. We must gather those with the conviction to save our home.
After this quest
Taken from the storyline's own step order.
- We Meet at Light's Hope
With you on our side, I know the Legion will fall! But before we march on the Broken Isles, we must put Highlord Tirion to rest. There is but one place suitable for a paladin of his caliber... Light's Hope Sanctum, a secret bastion of the Light hidden beneath our chapel.
Other quests with this name
This one: Paladin · Level 10-45.
The storyline at a glance
The Silver Hand has 17 steps, from An Urgent Gathering to Tech It Up a Notch.
Maps its steps are placed on (steps per map): Light's Hope Chapel (15), Dalaran (2).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.