If you use a race change purchase to become Earthen and want to get the racial tabard, you can use the teleporter in OG at: 37.40, 76.15 to teleport back to the Earthen starting area and do the quest chain to earn the tabard.
NOTE: One door is opened as part of the quest line and you can't open it yourself. BUT if you wait a few minutes someone will trigger the event and the door opens. You can then continue towards NPC: Dawn to start the quest chain.
Quest
Whoever You Want to Be
A World of Warcraft quest in Hall of Awakening. Facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(79204))
Requirements
Read from the quest filters in the current retail client build.
What to do
Description
After an awakening protocol like that, I can see why Dawn says you're special. The world is not prepared for an earthen like you. <Kuldas claps you on the back with a gravely chuckle.> Dawn and the Foreman are waiting for you in the Awakening Vestibule. Go on, then! Complete your Awakening Protocol and get out of here!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Getting there
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Other quests on the Hall of Awakening map
Storyline
New Awakenings
Part 6 of 10.
Earthen Intro Questline
Previous: Authorization: Negated · Next: For the Alliance
- 1Who am I?
- 2The Analysis Interface
- 3The Analysis Interface
- 4Rock Beats Rock
- 5Authorization: Negated
- 6Whoever You Want to Be
- 7For the Alliance
- 8Stranger in a Strange Land
- 9For the Horde
- 10Stranger in a Strange Land
Storyline order is the client’s own QuestLine data from the current retail build.
Quest chain
- 1Who am I?
- 2The Analysis Interface
- 3The Analysis Interface
- 4Rock Beats Rock
- 5Authorization: Negated
- 6Whoever You Want to Be
- 7For the Alliance
- 8For the Horde
- 9Stranger in a Strange Land
- 10Stranger in a Strange Land
Step 6 of 10. Chain order is read from the prerequisite data in the current retail client build, so it reflects what the game requires, not a curated storyline.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Authorization: Negated
The Bulwark of Authorization! That's what this chamber was once called. I had been working tirelessly to reconfigure it to its original state, when suddenly the whole blasted chamber started rumbling. A golem manifested out of nowhere and started attacking my machinists!
After this quest
Taken from the storyline's own step order.
- For the Alliance
For the first time in our history, the outside world is ours to explore and experience. An off-island faction known as the Alliance came to the aid of our kin. Valiant and wise, the stalwart Alliance has extended an open hand to our people.
Quests that require this one
The storyline at a glance
New Awakenings has 10 steps, from Who am I? to Stranger in a Strange Land.
Maps its steps are placed on (steps per map): Hall of Awakening (6), Stormwind City (2), Orgrimmar (2).
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.