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Quest

Winds of Change

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-40
LocationFrostwall, Frostfire Ridge
CategoryGarrison Support
Quest ID34462

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34462))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Commander, I have bad news. Olin Umberhide, the tauren who escaped with you from Tanaan, was ambushed when near the eastern perimeter of the Garrison. He was seen being dragged off by the pale. These are dangerous, disturbing creatures that some believe were once orcs. Now they are husks of barely living flesh bent by dark magics. Olin is resourceful, but outnumbered. I would advise travelling east to effect a rescue as soon as possible, before they eat him alive... slowly.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Frostwall Quest turn-in no plotted point
Frostfire Ridge Quest turn-in 2 mapped points
Frostfire Ridge map showing where to go for Winds of ChangeTurn-inObjective area

In-game waypoint: /way #525 48.5 64.5

Coordinates

  • Turn-inFrostfire Ridge 48.5, 64.5/way #525 48.5 64.5
  • Objective areaFrostfire Ridge 57.3, 62.9/way #525 57.3 62.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Frostwall map

Other quests whose map markers the client places on Frostwall.

Getting there

Horde flight points closest to the quest’s turn-in marker on Frostwall:

  • Frostwall Garrison, Frostfire RidgeHorde · about 60 yards west
  • Stonefang Outpost, Frostfire RidgeHorde · about 810 yards north-west
  • Darkspear's Edge, Frostfire RidgeHorde · about 1,100 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 530 yards east (on the Frostfire Ridge map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money16 gold98 silver
Experience5,450 XP
FollowerQiana Moonshadow (Alliance), Olin Umberhide (Horde)

Storyline

Foothold in a Savage Land

Part 13 of 14.

Previous: We Need An Army · Next: Mission Probable

  1. 1A Song of Frost and Fire
  2. 2Of Wolves and Warriors
  3. 3For the Horde!
  4. 4Back to Work
  5. 5A Gronnling Problem
  6. 6The Den of Skog
  7. 7Establish Your Garrison
  8. 8Build Your Barracks
  9. 9What We Need
  10. 10What We Got
  11. 11The Ogron Live?
  12. 12We Need An Army
  13. 13Winds of Change
  14. 14Mission Probable

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • We Need An ArmyLevel 10-40

    So the new warchief decided to send you Warmaster Zog to handle local operations. Zog! I heard that guy was notorious for organizing the Alliance AND the Horde to face off against the silithid at the Gates of Ahn'Qiraj. He was a general back then.

After this quest

Taken from the storyline's own step order.

  • Mission ProbableLevel 10-40

    Despite his recent captures, Olin Umberhide seems to be a tauren of some skill in combat. He certainly has learned how to get an enemy's attention. I have a mission available that might prove ideal for his skill sets.

The storyline at a glance

Foothold in a Savage Land has 14 steps, from A Song of Frost and Fire to Mission Probable.

Maps its steps are placed on (steps per map): Frostfire Ridge (8), Frostwall (6).

Steps of this storyline count toward:

Other storylines on the Frostfire Ridge map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.