Turn in the quest at your Garrison.
Quest
Intercepting the Orders
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
@ t21wolves, Don't be a smartass. This comment is actually helpful; frequently the turn-in location for a quest as indicated on the map can be flat-out wrong. I would have hated to hoof it all the way back to my garrison, just to find the turn-in was somewhere back in Nagrand.
@kalenmlyan .. i agree .. i came here just to be sure since the other quests connected to this campaign where pointing to my garrison. Upon selecting THIS quest the arrow disappeared and no question mark to be found anywhere. I think originally this was a turn in on the spot .. strange also that the quest items are in your bag.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35846))
Requirements
Read from the Blizzard quest API.
What to do
Description
Intelligence be da name a da game, commanda. Da more we know about Hellscream's plans, da easier it be ta mess dem. Da Mok'gol orcs be Hellscream's couriers, carrying mission orders from dis place ta his outposts all over Draenor. Kill dese riders, an' recover any orders dat you ken find.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #550 48.6 34.9
Coordinates
- Objective area (centre of the marked area)Nagrand 45.3, 36.4
/way #550 45.3 36.4 - Objective areaNagrand 41.8, 37.0
/way #550 41.8 37.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Frostwall map
- What We Need about 10 yards
- Establish Your Garrison about 10 yards
- Build Your Barracks about 10 yards
- What We Got about 10 yards
- Forging Ahead about 20 yards
- Ours is the Fury about 20 yards
- Mission Probable about 20 yards
- The Beating Heart about 20 yards
- We Need An Army about 20 yards
- Primal Fury about 20 yards
Quests whose map markers the client places closest to this one on Frostwall, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Frostwall:
- Frostwall Garrison, Frostfire Ridge
- Stonefang Outpost, Frostfire Ridge
- Darkspear's Edge, Frostfire Ridge
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Garrison Campaign
Part 5 of 5.
Previous: Plans of War
- 1Putting Down the Packleader
- 2Garrison Campaign: Deep Recon
- 3The Warlord's Council
- 4Plans of War
- 5Intercepting the Orders
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Plans of War
I managed ta recover Zasta's notes. He saw dey Warsong leaders meetin' often in dey nearby buildings. Zasta tinks dere be clues about dey Iron Horde's plans nearby. Dey least we can do is follow dey lead he left us. Search dey camp for dey intelligence. I'll keep dey orcs distracted.
After this quest
Taken from a quest that requires this one.
- Garrison Campaign: Crows In The Field
Our druids set up a wide network of scouts to follow up on your intel from Nagrand. We've identified a suspicious Iron Horde excavation near some salt pools on the western coast of Gorgrond. We have reason to believe that these orcs are pursuing a valuable artifact deep in the desert.
Other quests with this name
This one: Horde only · Level 40.
Also counted by The Garrison Campaign
Its criteria name 14 quests; others include:
- Ours is the Fury
- Payment Due for Services Rendered
- Soulgrinder Survivor
- The Beating Heart
- Rylak Rescue
- Forging Ahead
- Socrethar's Demise
- Putting Down the Packleader
The storyline at a glance
Garrison Campaign has 5 steps, from Putting Down the Packleader to Intercepting the Orders.
Maps its steps are placed on (steps per map): Frostwall (3), Nagrand (2).
Other storylines on the Frostwall map
- Foothold in a Savage Land
- Thunder's Fall
- The Battle of Thunder Pass
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- The Garrison Campaign: its criteria name 14 quests, this one included.