Quest
Work It
A World of Warcraft quest in Harandar. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(94637))
Description
The Trial of Style gives us the opportunity to look good, {class}. The camera makes sure we keep looking good. So focus on me and my camera, follow my directions and I'll make sure you look fantastic!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #2413 65.1 23.3
Coordinates
- Objective areaHarandar 65.1, 23.3
/way #2413 65.1 23.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Harandar map
- The Legend of Aln'sharan about 140 yards
- Supplicants to the Goddess about 240 yards
- Fungal Lashers B Gone about 240 yards
- Weeding Out the Unwanted about 240 yards
- Back on Duty? about 240 yards
- Carry On, Wayward Kuri about 380 yards
- Skyglass Scavenging about 380 yards
- Tales of the Sky about 440 yards
- Ugh, Chores! about 440 yards
- The Blooming Lattice about 460 yards
Quests whose map markers the client places closest to this one on Harandar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Harandar:
- Har'kuai, Harandar
- Har'athir, Harandar
- The Den, Harandar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Where this quest fits
Other storylines on the Harandar map
- Call of the Goddess
- Of Caves and Cradles
- The Grudge Pit
- The Empty Cradle
- Trials of the Shul'ka
- Legends Relics
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.