not retroactive by the way, tried with an alt to see if it would count picking it after killing the WB outside of dornogal and it did not count, which makes no sense since it would be very easy for the game to check if i already killed it or not).
you can't use the lfg option again in your questing log but you can find groups in the questing tab of the group finder (not sure if all the WB use this tab too)
Quest
Worldsoul: World Bosses
Quest facts and objectives from the current retail game data.
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Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87424))
Description
Hallowfall is not the only land beset by enemies. Great monsters threaten our allies. Wherever the shadows of our war have fallen, savage beasts and cunning fiends rise up. They murder Arathi, earthen, and the others who stand with us. Innocent farmers to great warriors. I know the Sacred Flame burns in you. You are our best hope to hunt these great evils.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #2248 48.7 44.5
Objective areaIn-game waypoint: /way #2214 60.8 87.9
Objective areaIn-game waypoint: /way #2215 45.2 17.8
Coordinates
- Turn-inIsle of Dorn 48.7, 44.5
/way #2248 48.7 44.5 - Objective areaIsle of Dorn 50.1, 58.7
/way #2248 50.1 58.7 - Objective areaThe Ringing Deeps 60.8, 87.9
/way #2214 60.8 87.9 - Objective areaHallowfall 45.2, 17.8
/way #2215 45.2 17.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Market Reeve of the Forgegrounds about 20 yards
- Ship It! about 80 yards
- Seasonal Start about 80 yards
- Zekvir, Hand of the Harbinger about 80 yards
- Seasonal Refresher about 80 yards
- Seasonal Reminder about 80 yards
- Seizing Evidence about 80 yards
- Withheld Information about 80 yards
- Something Hidden about 80 yards
- How Scandalous! about 80 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 40 of 54.
Previous: Worldsoul: Horrific Visions Revisited · Next: Worldsoul: Awakening Machine
- 35Worldsoul: Priory of the Sacred Flame
- 36Worldsoul: The Rookery
- 37Worldsoul: Nerub-ar Palace
- 38Worldsoul: Nerub-ar Palace
- 39Worldsoul: Horrific Visions Revisited
- 40Worldsoul: World Bosses
- 41Worldsoul: Awakening Machine
- 42Worldsoul: World Boss
- 43Worldsoul: Dastardly Duos in the Dome!
- 44Worldsoul: Undermine Explorer
- 45Worldsoul: Darkflame Cleft
- 46Worldsoul: K'aresh World Quests
Showing steps 35 to 46 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: Horrific Visions Revisited
This Black Blood that has corrupted the nerubians is nasty stough. I hear that it is not the first time that the Old Gods have used this blood. A new visitor to Dorgogal, Soridormi of the Bronze Dragons, has found a way for you to revisit this past event.
After this quest
Taken from the storyline's own step order.
- Worldsoul: Awakening Machine
The earthen tell me of this "Awakening Machine" that is part of their life cycle. It imbues them with energy, once a gift of the titans but now from the Worldsoul. <Faerin smiles faintly and nods knowingly.> They hold it in high reverence--as we do Beledar.
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.