Hello there!
In case you were looking for the best way to get the 5 rares needed to complete this, look no further!
I present to you, Project Keyflame! What is it? How does it work? So many questions, but it's easy, really.
Just fly around the area, find the keyflame with lowest duration and camp there, once it goes dark a rare spawns, kill that one and move on to the next keyflame with lowest duration, camp there for a bit and kill the rare that will spawn when it goes dark, see where we are going? Now repeat this at least 3 more times (they also drop a bonus rep per first kill of the week).
This way, you'll be having the 5 rares in no time, without having to fly around like a madman, hoping for a spawn, since these are GUARANTEED to spawn.
Happy hunting!
Edit (09/10/2024): Made some "small" adjustments.
Quest
Worldsoul: World Boss
A World of Warcraft quest in Isle of Dorn. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
is it doable on alts below lvl 80 ? seems like a dumb question but I can"t see Azj Kahet WB on my alt (and i've enabled WQ on this zone) so i'm puzzled... thanks !
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(82512))
Description
Hallowfall is not the only land beset by enemies. Great monsters wander all of Khaz Algar--savage beasts and intelligent fiends alike. They murder Arathi, earthen, and adventurers in equal measure from innocent farmers to great warriors. I know the Sacred Flame burns in you. You are our best hope to hunt these great evils.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2248 48.7 44.5
Coordinates
- Turn-inIsle of Dorn 48.7, 44.5
/way #2248 48.7 44.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Market Reeve of the Forgegrounds about 20 yards
- Ship It! about 80 yards
- Seasonal Start about 80 yards
- Zekvir, Hand of the Harbinger about 80 yards
- Seasonal Refresher about 80 yards
- Seasonal Reminder about 80 yards
- Seizing Evidence about 80 yards
- Withheld Information about 80 yards
- Something Hidden about 80 yards
- How Scandalous! about 80 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 2 shown above · 1 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
that is some solid adivce! sometimes you may need wait a little while but it works like a charm when the flames run out thank you very much :D
Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 42 of 54.
Previous: Worldsoul: Awakening Machine · Next: Worldsoul: Dastardly Duos in the Dome!
- 37Worldsoul: Nerub-ar Palace
- 38Worldsoul: Nerub-ar Palace
- 39Worldsoul: Horrific Visions Revisited
- 40Worldsoul: World Bosses
- 41Worldsoul: Awakening Machine
- 42Worldsoul: World Boss
- 43Worldsoul: Dastardly Duos in the Dome!
- 44Worldsoul: Undermine Explorer
- 45Worldsoul: Darkflame Cleft
- 46Worldsoul: K'aresh World Quests
- 47Worldsoul: The Stonevault
- 48Worldsoul: The Rookery
Showing steps 37 to 48 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: Awakening Machine
The earthen tell me of this "Awakening Machine" that is part of their life cycle. It imbues them with energy, once a gift of the titans but now from the Worldsoul. <Faerin smiles faintly and nods knowingly.> They hold it in high reverence--as we do Beledar.
After this quest
Taken from the storyline's own step order.
- Worldsoul: Dastardly Duos in the Dome!
That's right, the Dastardly Duos are here! Show your support! Talk to Xyggie Marou in Dornogal and sign up to fight a Dastardly Duos match. From there, wait until you're called and away you go! Show them what you got, hero!
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.