Just need to dance in lobby of the Incontinental Hotel and a few NPCs will join.
Quest
Worldsoul: Undermine Explorer
Quest facts and objectives from the current retail game data.
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Hold a drift - Hold your jump button and turn while riding your [item=232523]. It doesn't have to be all in one drift.
Kick a discarded can - Go to the party at /way 70.25, 24.94. Small green cans liter the ground. They are quite plentiful, they show up in other locations in the zone also, and show up on the minimap. They can be kicked while mounted but you still need to click them.
Dance with denizens of Undermine - Go to the main lobby in the Incontinental Hotel and /dance. I did it in a doorway and as the goblins moved in and out of the building they'll dance with you if you are dancing. Just give it a minute and you will get credit.
/tickle Pak Topskimmer - Go to the main lobby in the Incontinental Hotel and /tickle the goblin behind the desk. /way 43.52, 51.72
Get kicked out of the Gallagio - Go to /way 68.02, 44.62 and try to enter. The guards there will toss you out.
EDIT: Blizz kindly made the cans sparkly and appear on your minimap. They also highlighted the goblins that will dance with you. This makes this quest less cryptic and easier to complete.
Another Edit 4/17/2025: This week the citizens in the hotel seemed very reluctant to dance with me. I had some alts dance for well over two minutes with no love from any goblins. I left and found some in the streets that were much more willing to dance. Seems prudent to /dance with the ones you come across while doing world quests and such.
While most objectives of this Weekly are very clear, during PTR testing, the dance part was not. It was showing Undermine's Central Station, but nothing happened there when I was using the /dance emote.
Eligible Goblins are now highlighted when you're on this Weekly, so just dance nearby and wait, no need to target them. Like others mentioned, the Lobby of The Incontinental Hotel works well and they now give credit almost immediately.
Instead, I had to go to find eligible locations in the zone, and start dancing near Undermine Denizens, Undermine Residents, Detitute Residents, etc. and just wait until some of them joined and danced as well. I only got credit when one of them was tired of dancing (took them approx. 1 minute) and left the place.
Here are two spots that worked for me:/way #2346 33.2 38.6 Dance Location[npc=237103]s are tiny interactable cans on the ground everywhere in the zone.
/way #2346 32.0 72.0 Dance Location
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(87423))
Description
Undermine is held together by an intricate design of innovation, hard work, allegiance, and it seems like the sheer will of the goblins. Rather than cower in their sunless cave, the goblins have built a city that thrives on motion and activity. We can learn much from that. After not seeing new faces for years, they bring a new light to our lands. Go help them in whatever ways seem fitting.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #2248 48.7 44.5
Objective areaObjective areaObjective areaIn-game waypoint: /way #2346 43.5 51.8
Coordinates
- Turn-inIsle of Dorn 48.7, 44.5
/way #2248 48.7 44.5 - Objective areaUndermine 43.5, 51.8
/way #2346 43.5 51.8 - Objective areaUndermine 68.4, 44.6
/way #2346 68.4 44.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Isle of Dorn map
- The Market Reeve of the Forgegrounds about 20 yards
- Ship It! about 80 yards
- Seasonal Start about 80 yards
- Zekvir, Hand of the Harbinger about 80 yards
- Seasonal Refresher about 80 yards
- Seasonal Reminder about 80 yards
- Seizing Evidence about 80 yards
- Withheld Information about 80 yards
- Something Hidden about 80 yards
- How Scandalous! about 80 yards
Quests whose map markers the client places closest to this one on Isle of Dorn, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Isle of Dorn:
- Dornogal, Isle of Dorn
- Rambleshire, Isle of Dorn
- Durgaz Cabin, Isle of Dorn
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Spell: Weekly Activity
Storyline
Khaz Algar Emissary
Part 44 of 54.
Previous: Worldsoul: Dastardly Duos in the Dome! · Next: Worldsoul: Darkflame Cleft
- 39Worldsoul: Horrific Visions Revisited
- 40Worldsoul: World Bosses
- 41Worldsoul: Awakening Machine
- 42Worldsoul: World Boss
- 43Worldsoul: Dastardly Duos in the Dome!
- 44Worldsoul: Undermine Explorer
- 45Worldsoul: Darkflame Cleft
- 46Worldsoul: K'aresh World Quests
- 47Worldsoul: The Stonevault
- 48Worldsoul: The Rookery
- 49Worldsoul: Cinderbrew Meadery
- 50Worldsoul: World Quests
Showing steps 39 to 50 of 54.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Worldsoul: Dastardly Duos in the Dome!
That's right, the Dastardly Duos are here! Show your support! Talk to Xyggie Marou in Dornogal and sign up to fight a Dastardly Duos match. From there, wait until you're called and away you go! Show them what you got, hero!
After this quest
Taken from the storyline's own step order.
- Worldsoul: Darkflame Cleft
Kobolds! They can be vicious critters but-- oh, I can't help but feel a certain kinship with them! Their little candles... keeping their little flames lit... <Faerin clasps her hand to her chest with a grin.> So brave! They would be ideal Lamplighters, if only they would share! And...
Other storylines on the Isle of Dorn map
- Mourning Rise
- Ties That Bind
- Merrix and Steelvein
- Earthen Fissures
- Brotherhood in the Skolzgal Wood
- Arcane Desolation
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.