How it works
Magnetic Pull is built from 2 client effects, applied in this order:
- Effect 1 is effect type 124, which the datamine does not name. Its base value is 300. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Magnetic Pull is a spell with an instant cast, an unlimited range and effects that last 4 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 4 sec |
| Effect #1 | Effect 124 Value: 300 Misc value: 300 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.