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Magnetic Pull

Spell

Magnetic Pull

Nature

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Instant castSelf Only

Reduces the movement speed of enemies within 10 yards by 50%.

Magnetic Pull

Tooltip

Reduces the movement speed of enemies within 10 yards by 50%.

How it works

  1. Effect 1 is effect type 129, which the datamine does not name. It applies aura type 33. Its base value is -50. Its area radius is 10 yards.

What it does

Magnetic Pull is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. The client files the whole spell under the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
DurationInfinite
MechanicSnared
Effect #1Effect 129
Aura type id 33
Value: -50
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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