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Smash

Spell

Smash

Physical

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3.5 sec3 sec cooldownSelf Only

Sends a wave of force in front of the warrior, causing damage knocking away enemy targets within 30 yards.

Smash

Tooltip

Sends a wave of force in front of the warrior, causing damage knocking away enemy targets within 30 yards.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Knock Back (effect type 98). Its base value is 200. Its area radius is 30 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 147. Its area radius is 30 yards.

What it does

Smash is a Physical spell with a 3.5 sec cast, no range (it targets the caster) and a 3 sec cooldown. When cast it has a Knock Back effect in a 30 yard radius and deals Physical damage (base value 147) in a 30 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time3.5 sec
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Knock Back (98)
Value: 200
Misc value: 200
Radius: 30 yards
Effect #2School Damage (2)
Value: 147
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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