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Smash

Spell

Smash

Physical

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Instant castSelf Only

Inflicts Physical damage to nearby enemies, reducing their movement speed by 25% for 8 sec.

Smash

Tooltip

Inflicts Physical damage to nearby enemies, reducing their movement speed by 25% for 8 sec.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 100. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic. Its area radius is 8 yards.

What it does

Smash is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals a percentage of weapon damage (base value 100) in an 8 yard radius and applies an aura with the snared mechanic in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration8 sec
Effect #1Weapon % Damage (31)
Value: 100
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -25
Mechanic: Snared
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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