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Smash

Spell

Smash

Nature

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1.4 secSelf Only

Punches the ground, inflicting Nature damage and decreasing movement speed of nearby enemies by 30% for 8 sec.

Smash

Tooltip

Punches the ground, inflicting Nature damage and decreasing movement speed of nearby enemies by 30% for 8 sec.

How it works

Smash is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 6 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. Its area radius is 6 yards.

What it does

Smash is a Nature spell with a 1.4 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals Nature damage (base value 200) in a 6 yard radius and applies an aura in a 6 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1.4 sec
Duration8 sec
Effect #1School Damage (2)
Value: 200
Radius: 6 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -30
Radius: 6 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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