Tooltip
Punches the ground, inflicting Nature damage and decreasing movement speed of nearby enemies by 30% for 8 sec.
How it works
Smash is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. Its area radius is 6 yards.
What it does
Smash is a Nature spell with a 1.4 sec cast, no range (it targets the caster) and effects that last 8 sec. When cast it deals Nature damage (base value 200) in a 6 yard radius and applies an aura in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1.4 sec |
| Duration | 8 sec |
| Effect #1 | School Damage (2) Value: 200 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -30 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.