If you're like me or a couple of my guildies that came in and did all the string quests starting at the temple on up and are stuck at 58/125. You may have missed this quest (Close Escort) from Peak Grindstone right up against the crater wall NW of "Stonehearth" on the map. It was a good distance away from the last round of quest turn ins and did not show on the minimap so I missed it. Once you perform the escort quest it opens up several others at a mini-hub south of "Needlerock" on your map. Should get you started back on track.
Deep into Deepholm is a 10 point achievement in Cataclysm. Its criteria ask you to complete 14 quests.
How to Earn
How to Complete
14 criteria from the current game data.
Complete these quests (14)
Turn in each quest listed.
Details
- Points
- 10
- Faction
- Both factions
- Requirements
- 16 criteria lines
- Expansion
- Cataclysm
Where to Earn It
The game data places the turn-in for 14 of the 14 quests this achievement counts. They are in Deepholm (14 quests).
Turn-ins in Deepholm
1234567891011121314Deepholm, from the game’s own world map art. Each numbered marker is a quest turn-in point from the client’s quest map data.
- Making Things Crystal Clear (34.0, 34.1)
- Intervention (34.0, 34.1)
- Doomshrooms (72.2, 54.0)
- Gone Soft (72.2, 54.0)
- Wrath of the Fungalmancer (68.5, 26.3)
- Shaken and Stirred (72.2, 54.0)
- Corruption Destruction (72.2, 54.0)
- Resonating Blow (39.6, 18.9)
- The Binding (49.6, 52.9)
- The World Pillar Fragment (49.6, 52.9)
- Blood of the Earthwarder (49.6, 53.0)
- Take No Prisoners (64.1, 47.8)
- The Middle Fragment (49.5, 53.3)
- Without a Captain or Crew (61.1, 49.8)
Part of
Meta achievements that count this one among their criteria.
- Loremaster of Cataclysm 10 points
More like this
Other achievements in Cataclysm.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
For those of you still stuck on 113 (or around that), check out Twilight Research worth 3 more toward loremaster. I missed this one since I never needed to go to this area or kill the silver slimes in the first place.
Upper World Pillar Fragment Quest Tree From Whiterock
The War Has Many Fronts{H}* The Battle Is Won. The War Goes On{H}* | | | S)Hero's Call: Deepholm!(A) | S)Warchief's Command: Deepholm!(H) ├──┼────────────┬─────────────┴──┘ |one out of four| └┬──────────────┘ S)The Maelstrom S)Deepholm, Realm of Earth | a)Gunship Down a)Captain's Log a)The Earth Claims All a)Elemental Energy ├──────────────┴───────────────┘ | b)Diplomacy First──>b)The Admiral's Cabin──>b)Without a Captain or Crew | b)All Our Friends Are Dead──>b)Take No Prisoners | b)On Second Thought, Take One Prisoner b)Some Spraining to Do b)Return to the Temple of Earth──>c)Blood of the Earthwarder c)Deathwing's Fall c)Bleed the Bloodshaper c)Twilight Research c)Question the Slaves c)Maziel's Revelation c)The Forgemaster's Log c)Maziel's Ascendancy c)Silvermarsh Rendezvous c)Quicksilver Submersion c)The Twilight Overlook──>#)Into the Stonecore(Stonecore) | | d)To Catch a Dragon d)Big Game, Big Bait | ┌───┘ d)Testing the Trap #)Twilight Documents(Stonecore) | \ #)Followers and Leaders(Stonecore) d)Block the Gates d)Abyssion's Minions | / d)The World Pillar Fragment The Middle Fragment* | / The Very Earth Beneath Our Feet* Legend:
S menas Skippable
# means Other Zones
(A)/(H) means Alliance/Horde only.
{H} means Quest Have Horde Variant, click {H} for it.
* means another Quest Tree.
Community notes from Wowhead · 38 comments
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