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Quest Log

The World Pillar Fragment

The World Pillar Fragment is a quest for level 30-35 in Deepholm. It is step 57 of 57 in the Deepholm, War & Gunships storyline, the final step. The quest's turn-in marker is in Deepholm at 49.6, 52.9. It rewards 3 reward items, 1 reputation reward, 6,000 experience and money. Completing it counts toward 1 achievement.

Description

It is time, <name>. We have spotted Abyssion making his way to the lair.

The Twilight's Hammer might've thought the fragment would be safe if a dragon guarded it, but I've met enough dragons to know their one weakness. Pride.

Abyssion's not going to run from a fight with us puny mortals.

Place the banner of the Earthen Ring in the middle of his lair. Once we defeat him, bring the fragment to Maruut. We need to repair the World Pillar as soon as possible.

Rewards

You will be able to choose one of these rewards:

Money27 gold48 silver
Experience6,000 XP
ReputationThe Earthen Ring +350
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Whiterock+20via Wowhead (opens the original comment in a new tab)

Upper World Pillar Fragment Quest Tree From Whiterock

The War Has Many Fronts{H}* The Battle Is Won. The War Goes On{H}*
|                             |
| S)Hero's Call: Deepholm!(A) | S)Warchief's Command: Deepholm!(H)
├──┼────────────┬─────────────┴──┘
|one out of four|
└┬──────────────┘
S)The Maelstrom
S)Deepholm, Realm of Earth
 |
a)Gunship Down a)Captain's Log a)The Earth Claims All a)Elemental Energy
 ├──────────────┴───────────────┘
 |
b)Diplomacy First──>b)The Admiral's Cabin──>b)Without a Captain or Crew
 |
b)All Our Friends Are Dead──>b)Take No Prisoners
 |
b)On Second Thought, Take One Prisoner
b)Some Spraining to Do
b)Return to the Temple of Earth──>c)Blood of the Earthwarder
c)Deathwing's Fall
c)Bleed the Bloodshaper    c)Twilight Research
c)Question the Slaves      c)Maziel's Revelation
c)The Forgemaster's Log    c)Maziel's Ascendancy
c)Silvermarsh Rendezvous
c)Quicksilver Submersion
c)The Twilight Overlook──>#)Into the Stonecore(Stonecore)
 |                   |
d)To Catch a Dragon d)Big Game, Big Bait
 |               ┌───┘
d)Testing the Trap                       #)Twilight Documents(Stonecore)
 |                \                      #)Followers and Leaders(Stonecore)
d)Block the Gates d)Abyssion's Minions
 |                /
d)The World Pillar Fragment   The Middle Fragment*
 |                            /
The Very Earth Beneath Our Feet*

Legend:
S menas Skippable
# means Other Zones
(A)/(H) means Alliance/Horde only.
{H} means Quest Have Horde Variant, click {H} for it.
* means another Quest Tree.
3
326610+13via Wowhead (opens the original comment in a new tab)

Same as the Matriarch you just finished with not too long ago. Attacks are AoE, so hunter and Lock pets take next to no damage from it's attacks!
If you don't have a pet, do what the pop up text says and stay on the move, and watch out for his shadow nova. It will take out 70% of your health!

Read all 32 on Wowhead ↗

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Rewards in detail
TypeRewardAmount
ExperienceXP6,000
MoneyGold27g 48s
ReputationThe Earthen Ring+350

Reward details

Pick one of these

TypeArmor Finger
Item level36
BindingBinds when picked up
Stats+4 Agility, +7 Stamina, +4 Critical Strike, +5 Mastery
Suited toVengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster
Sells to vendors for1 gold13 silver
TypeCloth Back
Item level36
BindingBinds when picked up
Armor3
Stats+4 Intellect, +7 Stamina, +5 Haste, +3 Mastery
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for43 gold10 silver
TypeArmor Neck
Item level36
BindingBinds when picked up
Stats+4 Strength, +7 Stamina, +4 Critical Strike, +5 Haste
Suited toProtection, Fury, Arms, Retribution, Unholy, Frost, Blood
Sells to vendors for76 silver75 copper

Reputation: The Earthen Ring +350

This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.

Reputation group: Cataclysm.

Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapDeepholmTurn-in marker at 49.6, 52.9, 2 mapped points
Objective areaTwilight Depths
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 2 mapped points
Deepholm map showing where to go for The World Pillar FragmentTurn-inObjective area

In-game waypoint: /way #207 49.6 52.9

Twilight Depths Objective area

Coordinates

  • Turn-inDeepholm 49.6, 52.9/way #207 49.6 52.9
  • Objective areaDeepholm 69.7, 76.8/way #207 69.7 76.8

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 1,300 yards south-east
  • Objective areaabout 1,200 yards south-east (on the Twilight Depths map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Deepholm, War & Gunships

Part 57 of 57.

Previous: Block the Gates

  1. 46Bleed the Bloodshaper
  2. 47Question the Slaves
  3. 48The Forgemaster's Log
  4. 49Silvermarsh Rendezvous
  5. 50Quicksilver Submersion
  6. 51The Twilight Overlook
  7. 52To Catch a Dragon
  8. 53Big Game, Big Bait
  9. 54Testing the Trap
  10. 55Abyssion's Minions
  11. 56Block the Gates
  12. 57The World Pillar Fragment

Showing steps 46 to 57 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Block the GatesDeepholm · Level 30-35

    If we're to have a shot against Abyssion, we must make sure he receives no aid from reinforcements. You will find two gateways in his lair to the east. Use this stormstone to disrupt their operation.

Also counted by Deep into Deepholm

Its criteria name 14 quests; others include:

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.

Related
Database

Quest Location and Connections

More Quests in Deepholm

See all 135 quests in Deepholm
Downloads