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Quest

Take No Prisoners

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Whiterock+6via Wowhead (opens the original comment in a new tab)

Upper World Pillar Fragment Quest Tree From Whiterock

The War Has Many Fronts{H}* The Battle Is Won. The War Goes On{H}*
|                             |
| S)Hero's Call: Deepholm!(A) | S)Warchief's Command: Deepholm!(H)
├──┼────────────┬─────────────┴──┘
|one out of four|
└┬──────────────┘
S)The Maelstrom
S)Deepholm, Realm of Earth
 |
a)Gunship Down a)Captain's Log a)The Earth Claims All a)Elemental Energy
 ├──────────────┴───────────────┘
 |
b)Diplomacy First──>b)The Admiral's Cabin──>b)Without a Captain or Crew
 |
b)All Our Friends Are Dead──>b)Take No Prisoners
 |
b)On Second Thought, Take One Prisoner
b)Some Spraining to Do
b)Return to the Temple of Earth──>c)Blood of the Earthwarder
c)Deathwing's Fall
c)Bleed the Bloodshaper    c)Twilight Research
c)Question the Slaves      c)Maziel's Revelation
c)The Forgemaster's Log    c)Maziel's Ascendancy
c)Silvermarsh Rendezvous
c)Quicksilver Submersion
c)The Twilight Overlook──>#)Into the Stonecore(Stonecore)
 |                   |
d)To Catch a Dragon d)Big Game, Big Bait
 |               ┌───┘
d)Testing the Trap                       #)Twilight Documents(Stonecore)
 |                \                      #)Followers and Leaders(Stonecore)
d)Block the Gates d)Abyssion's Minions
 |                /
d)The World Pillar Fragment   The Middle Fragment*
 |                            /
The Very Earth Beneath Our Feet*

Legend:
S menas Skippable
# means Other Zones
(A)/(H) means Alliance/Horde only.
{H} means Quest Have Horde Variant, click {H} for it.
* means another Quest Tree.

Read all 13 on Wowhead ↗

Quest facts

LevelLevel 30-35
Quest ID26251

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26251))

What to do

StorylineDeepholm, War & Gunships, step 40 of 57
Rewards13g 74s, 4,800 XP

Description

It looks like the Twilight's Hammer's still on the ship. Go below decks and take them out. Be careful, {name}. I've a feeling they're not here for a spiritual retreat, if you know what I mean.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 14 mapped points
Deepholm map showing where to go for Take No PrisonersTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 64.1 47.8

Coordinates

  • Turn-inDeepholm 64.1, 47.8/way #207 64.1 47.8
  • Objective area (centre of the marked area)Deepholm 64.4, 45.9/way #207 64.4 45.9
  • Objective areaDeepholm 64.5, 47.9/way #207 64.5 47.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 70 yards north

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money13 gold74 silver
Experience4,800 XP
ReputationThe Earthen Ring +250

Reward details

Reputation: The Earthen Ring +250

This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.

Reputation group: Cataclysm.

Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, War & Gunships

Part 40 of 57.

Previous: Without a Captain or Crew · Next: On Second Thought, Take One Prisoner

  1. 35Captain's Log
  2. 36Diplomacy First
  3. 37All Our Friends Are Dead
  4. 38The Admiral's Cabin
  5. 39Without a Captain or Crew
  6. 40Take No Prisoners
  7. 41On Second Thought, Take One Prisoner
  8. 42Some Spraining to Do
  9. 43Return to the Temple of Earth
  10. 44Deathwing's Fall
  11. 45Blood of the Earthwarder
  12. 46Bleed the Bloodshaper

Showing steps 35 to 46 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Without a Captain or CrewDeepholm · Level 30-35

    Not sure who you're with, but you don't look like one of... them. I'm not sure what happened. I slept through supper and woke up to a ship full of dead people and murderers. Not sure if you want to kill me or not, but I'll spare you the trouble. <Moody points to a wound in his stomach.

After this quest

Taken from the storyline's own step order.

  • On Second Thought, Take One PrisonerDeepholm · Level 30-35

    It's not too late, <name>. The cultists are probably still here. Go below decks, find out who's in charge and subdue them. We will obtain answers to our questions, one way or another.

Also counted by Deep into Deepholm

Its criteria name 14 quests; others include:

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.