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Quest

Blood of the Earthwarder

A World of Warcraft quest in Deepholm. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 30-35
Quest ID26259

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26259))

What to do

StorylineDeepholm, War & Gunships, step 45 of 57

Description

When Deathwing escaped to Deepholm, his corruption was extreme, but perhaps not yet absolute. The cultists at Deathwing's Fall harvest and shape the corrupted blood he left behind into living organisms to draw from their power. What if a trace of the Earthwarder's essence remains? After all, Neltharion was the aspect of earth before he was the aspect of death. Gather samples from the living blood the cultists have created and we'll see if any trace of the Earthwarder remains.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Deepholm Quest turn-in 9 mapped points
Deepholm map showing where to go for Blood of the EarthwarderTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #207 49.6 53.0

Coordinates

  • Turn-inDeepholm 49.6, 53.0/way #207 49.6 53.0
  • Objective area (centre of the marked area)Deepholm 58.5, 59.6/way #207 58.5 59.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Deepholm map

Quests whose map markers the client places closest to this one on Deepholm, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 510 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money13 gold74 silver
Experience4,800 XP
ReputationThe Earthen Ring +250

Reward details

Pick one of these

TypeMail Wrist
Item level35
BindingBinds when picked up
Armor9
Stats+4 Agility or Intellect, +7 Stamina, +4 Haste, +4 Critical Strike
Suited toElemental, Restoration, Devastation, Preservation, Augmentation, Marksmanship, Beast Mastery, Survival, Enhancement
Sells to vendors for23 gold77 silver
TypeLeather Waist
Item level35
BindingBinds when picked up
Armor7
Stats+6 Agility or Intellect, +9 Stamina, +5 Haste, +6 Critical Strike
Suited toBalance, Restoration, Mistweaver, Devourer, Vengeance, Feral, Guardian, Brewmaster, Subtlety, Outlaw, Assassination, Havoc, Windwalker
Sells to vendors for23 gold86 silver
TypeCloth Head
Item level35
BindingBinds when picked up
Armor5
Stats+8 Intellect, +12 Stamina, +9 Critical Strike, +6 Haste
Suited toAffliction, Frost, Discipline, Holy, Fire, Arcane, Shadow, Destruction, Demonology
Sells to vendors for35 gold65 silver

Reputation: The Earthen Ring +250

This gathering of the most powerful shaman of Azeroth seeks to maintain the balance between the world's elemental forces. Their main focus during the cataclysm has been to repair and stabilize the damage caused by Deathwing's arrival.

Reputation group: Cataclysm.

Other quests in Deepholm that reward The Earthen Ring reputation: The World Pillar (+75), The Earth Claims All (+250), Gunship Down (+250), Captain's Log (+75), Diplomacy First (+75), All Our Friends Are Dead (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Deepholm, War & Gunships

Part 45 of 57.

Previous: Deathwing's Fall · Next: Bleed the Bloodshaper

  1. 40Take No Prisoners
  2. 41On Second Thought, Take One Prisoner
  3. 42Some Spraining to Do
  4. 43Return to the Temple of Earth
  5. 44Deathwing's Fall
  6. 45Blood of the Earthwarder
  7. 46Bleed the Bloodshaper
  8. 47Question the Slaves
  9. 48The Forgemaster's Log
  10. 49Silvermarsh Rendezvous
  11. 50Quicksilver Submersion
  12. 51The Twilight Overlook

Showing steps 40 to 51 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Deathwing's FallDeepholm · Level 30-35

    The Twilight's Hammer involvement in the disappearance of the World Pillar fragment makes complete sense. Let us hope that we can act swiftly enough to recover it. <Maruut places his hand on your shoulder.> I've established a spiritual bond with you.

After this quest

Taken from the storyline's own step order.

  • Bleed the BloodshaperDeepholm · Level 30-35

    The Twilight's Hammer are wielding foul magic here, <name>. They animate and energize the remains of Deathwing's blood, so that instead of drying out and disappearing it thrives and becomes more abundant.

Also counted by Deep into Deepholm

Its criteria name 14 quests; others include:

The storyline at a glance

Deepholm, War & Gunships has 57 steps, from Where's Goldmine? to The World Pillar Fragment.

Maps its steps are placed on (steps per map): Deepholm (57).

Other storylines on the Deepholm map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.