When Zul raises Dazar, it is obvious that the first king doesn't like the treatment one bit.
In fact, the fight doesn't end with you killing him; he merly kneels down, thanks you for freeing him, warns you about the dangers ahead, and stays there. I was expecting him to collapse after his speech. Interesting that they didn't kill Dazar off just yet.
Elite
King Dazar
The First
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you are farming [item=159921] this in Shadowlands and beyond, sadly there is no way to skip most of the trash like in Freehold and Underrot dungeons for farming those two mounts.
Clearing this dungeon will take roughly 10-20 minutes depending on your class and ilevel. In Shadowlands I recommend ilevel 230+ but in Dragonflight any ilevel will most likely be doable. If you have stealth or invis pots, the best time to use it will be in the long hallway filled with adds before the 3rd boss.
The only annoying part will be in the long hallway before the third boss, be careful with the mobs here as they will have knockback abilities that can knock you off the ledge. The last thing you want to do is get knocked off and have to run back for 5 minutes.
The mount drops on mythic only, once per week per character. It drops off the chest when defeating the final boss. It dropped for me after 180 runs. Good luck.
The loot can be found in the [object=288638].
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
King Dazar Location
King Dazar is the kill target of 3 quests: Kings' Rest: Kingsguard (Dungeon World Quest), Kings' Rest: Malfunction Junction (Dungeon World Quest), and Kings' Rest: The Weaponmaster Walks Again (Dungeon World Quest). The game draws the world quest markers in Zuldazar at 39.5, 36.8, Zuldazar at 39.7, 36.8, and Zuldazar at 39.6, 36.7. The closest other world-quest target on the Zuldazar map is Yazma (Elite), about 360 yards to the south-east. Further out: Old Rotana about 2,020 yards north-east, Gahz'ralka about 2,110 yards east, and Dark Chronicler about 2,260 yards south. Nearest flight points: Veiled Grotto, Zuldazar (Alliance, about 420 yards east); Atal'Dazar, Zuldazar (Horde, about 560 yards east); Mugamba Overlook, Zuldazar (Alliance, about 710 yards north-east).
YazmaOld RotanaGahz'ralkaDark ChroniclerGonkTwisted Child of RezanAtal'zul GotakaFlight point: Veiled Grotto, ZuldazarFlight point: Atal'Dazar, ZuldazarKing Dazar: Kings' Rest: The Weaponmaster Walks AgainKing Dazar: Kings' Rest: Malfunction JunctionKing Dazar: Kings' Rest: KingsguardIn-game waypoint: /way #862 39.5 36.8 King Dazar
The pin is the world quest’s own POI point from the current retail client, projected onto the in-game map; the game keeps creature spawn points server-side. Distances are straight-line yards between client world coordinates.
Also marked on the Zuldazar map
- Yazma, about 360 yards south-east
- Old Rotana, about 2,020 yards north-east
- Gahz'ralka, about 2,110 yards east
- Dark Chronicler, about 2,260 yards south
- Gonk, about 2,500 yards east
- Twisted Child of Rezan, about 3,210 yards east
- Atal'zul Gotaka, about 3,610 yards east
Nearest other world quests on the Zuldazar map
Boss Encounter
King Dazar appears as a raid or dungeon boss. See the encounter page for its instance.
Abilities & Strategy
What the in-game dungeon journal describes for the Dazar, The First King encounter. Every ability links to its spell page.
Abilities & Strategy
Overview
Dominated by Zul's dark magic, Dazar returns from the dead with his overwhelming martial prowess intact. At 80% health, he mounts T'zala, his loyal steed.
Tank
- Blade Combo inflicts heavy damage to its target.
- T'zala's Savage Maul increases its target's Phyiscal damage taken.
Healer
- Gilded Destruction inflicts Fire damage on all players.
- Impaling Spear periodically springs from the ceiling, inflicting heavy Phyical damage to players hit and causing them to bleed.
- T'zala's Savage Maul increases its target's Phyiscal damage taken.
Damage Dealers
- Impaling Spear periodically springs from the ceiling, inflicting heavy Phyical damage to players hit and causing them to bleed.
- King Dazar's Aerial Smash and T'zala's Quaking Leap inflict Physical damage to all players at their destinations.
Heroic and Mythic Difficulty Only
Kings' Rest is not available in Normal Difficulty.
Drops in Kings' Rest
Loot the dungeon journal lists for the Dazar, The First King encounter.
What is shown is the loot the game's own dungeon journal lists for this encounter.
Needed for Quests
King Dazar is a kill or interact objective on 3 quests in the current build.
Community notes from Wowhead · 5 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 5 on Wowhead.
Collectibles King Dazar Drops
- Tomb Stalker (mount): its in-game source line reads “Drop: King Dazar”.
What Each Drop Is
The Dazar, The First King encounter lists 20 items in the dungeon journal, item level 59. Equip slots covered: Two-Hand, One-Hand, Head, Chest, Shoulder, Waist and Trinket. Every piece binds when picked up, so none of it reaches the Auction House.
- Mummified Raptor Skull Miscellaneous, item level 10, requires level 10. Bind on Pickup. Tooltip: “Teaches you how to resurrect and summon this mount.” Use: Learning. Effect: Tomb Stalker.
- Geti'ikku, Cut of Death Two-Hand (Two-Handed Sword), item level 59. Bind on Pickup. Stats: Strength and Stamina. A vendor pays 97g 99s for it. Equip: Cut of Death.
- Headcracker of Supplication One-Hand (One-Handed Mace), item level 59. Bind on Pickup. Stats: Agility, Stamina, Mastery and Critical Strike. A vendor pays 76g 78s for it.
- Headdress of the First Empire Head (Cloth), item level 59, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 38g 75s for it.
- Headdress of the First Empire Head (Cloth), item level 59, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Versatility and Critical Strike. A vendor pays 38g 75s for it.
- Helm of the Raptor King Head (Plate), item level 59, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 37g 72s for it.
- Helm of the Raptor King Head (Plate), item level 59, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Haste. A vendor pays 37g 72s for it.
- Loa-Blessed Chestguard Chest (Mail), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 52g 34s for it.
- Loa-Blessed Chestguard Chest (Mail), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Versatility. A vendor pays 52g 34s for it.
- Mantle of Ceremonial Ascension Shoulder (Cloth), item level 59, requires level 50. Bind on Pickup. Stats: Intellect and Stamina. A vendor pays 40g 48s for it.
- Mantle of Ceremonial Ascension Shoulder (Cloth), item level 59, requires level 50. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 40g 48s for it.
- Pauldrons of the Great Unifier Shoulder (Plate), item level 59, requires level 50. Bind on Pickup. Stats: Strength or Intellect and Stamina. A vendor pays 37g 87s for it.
- Pauldrons of the Great Unifier Shoulder (Plate), item level 59, requires level 50. Bind on Pickup. Stats: Strength or Intellect, Stamina, Versatility and Mastery. A vendor pays 37g 87s for it.
- Primal Dinomancer's Belt Waist (Leather), item level 59. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Haste. A vendor pays 26g 55s for it.
- Spaulders of Prime Emperor Shoulder (Mail), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 38g 60s for it.
- Spaulders of Prime Emperor Shoulder (Mail), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Haste and Critical Strike. A vendor pays 38g 60s for it.
- Stormbound Emblem of Dazar Trinket, item level 59, requires level 78. Bind on Pickup. Stats: Intellect. A vendor pays 26g 58s for it. Use: The King's Unyielding Wind. Equip: The King's Unyielding Wind.
- Vest of Reverent Adoration Chest (Leather), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect and Stamina. A vendor pays 54g 49s for it.
- Vest of Reverent Adoration Chest (Leather), item level 59, requires level 50. Bind on Pickup. Stats: Agility or Intellect, Stamina, Critical Strike and Mastery. A vendor pays 54g 49s for it.
- Royal Attendant's Coffin Item level 1. Bind on Pickup. A vendor pays 1g for it. Use: Collect Royal Attendant's Coffin.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.