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Quest Log

A Poor Imitation

A Poor Imitation is a quest for level 80 in The Oasis. It is step 7 of 18 in the Rays of Sunshine storyline. The quest's turn-in marker is in Maldraxxus at 69.0, 48.5. It rewards 14,700 experience and money.

Description

This is Vorax's work. He was once my apprentice, just like you!

He's trying to replicate my work? Flattering, but sloppy. I'll work on a solution for you, apprentice, while you work on a solution for him.

Rewards

Money61 gold96 silver
Experience14,700 XP
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Rewards in detail
TypeRewardAmount
ExperienceXP14,700
MoneyGold61g 96s
Where it comes from
Turn-in mapMaldraxxusTurn-in marker at 69.0, 48.5, 2 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Maldraxxus Quest turn-in 2 mapped points
Maldraxxus map showing where to go for A Poor ImitationTurn-inObjective area

In-game waypoint: /way #1536 69.0 48.5

Coordinates

  • Turn-inMaldraxxus 69.0, 48.5/way #1536 69.0 48.5
  • Objective areaMaldraxxus 74.6, 55.0/way #1536 74.6 55.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Maldraxxus map

Quests whose map markers the client places closest to this one on Maldraxxus, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Maldraxxus:

  • Renounced Bastille, MaldraxxusAlliance and Horde · about 130 yards north-west
  • Plague Watch, MaldraxxusAlliance and Horde · about 1,200 yards south-west
  • Keres' Rest, MaldraxxusAlliance and Horde · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 450 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Rays of Sunshine

Part 7 of 18.

Previous: I Don't Even Work Here · Next: Get Your Jabs

  1. 2The Freedom of Ray-cing
  2. 3To Maldraxxus
  3. 4Ritualistic Murder
  4. 5A Plague a Day Keeps the Doctor Away
  5. 6I Don't Even Work Here
  6. 7A Poor Imitation
  7. 8Get Your Jabs
  8. 9To the Oasis
  9. 10A Cultured Palette
  10. 11Custodial Duties
  11. 12Triple Twenty
  12. 13Medical Checkup

Showing steps 2 to 13 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • I Don't Even Work HereThe Oasis · Level 80

    It's good you are here, apprentice! I came to gather the essences from the local rancor. They are wonderful for adding just that little extra spice to a plague. But now that you are here, I can have you gather them instead! What an excellent learning opportunity for you!

After this quest

Taken from the storyline's own step order.

  • Get Your JabsThe Oasis · Level 80

    If these rays are to travel, we should inoculate them first. What a good opportunity for you to learn about administering anti-plague, apprentice! It's not something that happens here very often.

The storyline at a glance

Rays of Sunshine has 18 steps, from Atrium Hospital to Rays of Sunshine.

Maps its steps are placed on (steps per map): K'aresh (12), Maldraxxus (6).

Steps of this storyline count toward:

Other storylines on the Maldraxxus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database

Quest Location and Connections

More Quests in K'aresh

See all 320 quests in K'aresh
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