Quest
Custodial Duties
A World of Warcraft quest in K'aresh. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(86595))
What to do
Description
Seems like these rays slough off some gunk as they move. It's congealin' and makin' a mess! Ve'nari sent over this vacuum device to help out. Can you clean things up while yer out and about?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2371 48.4 61.2
Coordinates
- Turn-inK'aresh 48.4, 61.2
/way #2371 48.4 61.2 - Objective area (centre of the marked area)K'aresh 47.8, 62.4
/way #2371 47.8 62.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the K'aresh map
- Photogra-Bee same spot
- Bee Strong same spot
- A Bee Test same spot
- To the Atrium same spot
- What's in a Name? same spot
- Scales and Measures same spot
- Nagrandification same spot
- Tranquila-Bee about 220 yards
- Botany, Finally about 220 yards
- Primus Buzzness about 220 yards
Quests whose map markers the client places closest to this one on K'aresh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on K'aresh:
- Ruins of Yaathron
- Hosaas' Rest
- Hosaas Rest, K'aresh
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Other quests on the K'aresh map
Storyline
Rays of Sunshine
Part 11 of 18.
Previous: A Cultured Palette · Next: Triple Twenty
- 6I Don't Even Work Here
- 7A Poor Imitation
- 8Get Your Jabs
- 9To the Oasis
- 10A Cultured Palette
- 11Custodial Duties
- 12Triple Twenty
- 13Medical Checkup
- 14Ray-ket Ball
- 15Dubious Intent
- 16Booster Shots
- 17The Golden Ooze
Showing steps 6 to 17 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Cultured Palette
We're trying to figure out what these rays eat. I've gathered some options. Can ye put them out? I'll watch for responses.
After this quest
Taken from the storyline's own step order.
- Triple Twenty
Tag the necrorays with these darts. It'll monitor their location and health. It also injects a pain killer so the necrorays don't even notice it. These brokers have some incredible inventions!
The storyline at a glance
Rays of Sunshine has 18 steps, from Atrium Hospital to Rays of Sunshine.
Maps its steps are placed on (steps per map): K'aresh (12), Maldraxxus (6).
Steps of this storyline count toward:
Other storylines on the K'aresh map
- Void Alliance
- Desert Power
- The Bees Knees
- A Shadowy Invitation
- Sneks for K'aresh
- Shadows En Garde
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.