If he gets stuck, just walk out of the circle once or twice and let him get choked. Getting close to him again after that will send him forward.
Quest
A Void Test of Wills
A World of Warcraft quest in K'aresh. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Arator can get stuck, I'm guessing because I got into combat while helping him move forwards. Abandoning the quest and restarting it let it work the second time around.
Combat not necessary for him to get stuck. Same advice to fix him applies, though
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(85212))
What to do
Description
This will be dangerous. I intend to use the Void to break his will and extract what I can from his mind. {name}, stand ready to assist. First, we'll set up some ritual devices. Then, listen for my instructions. One false move could mean our doom.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2371 60.8 28.1
Coordinates
- Turn-inK'aresh 60.8, 28.1
/way #2371 60.8 28.1 - Objective areaK'aresh 60.8, 28.0
/way #2371 60.8 28.0 - Objective area (centre of the marked area)K'aresh 60.8, 27.8
/way #2371 60.8 27.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the K'aresh map
- The Calm Before We Storm same spot
- Trial of Wrath about 20 yards
- Hunger of the Void about 20 yards
- Lessons in the Void about 20 yards
- The Next Dimension about 80 yards
- Phase-Lost Adventurer about 100 yards
- Untethered Potential about 100 yards
- The Void Hunter about 110 yards
- A Common Cause about 240 yards
- Distilled Darkness about 360 yards
Quests whose map markers the client places closest to this one on K'aresh, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on K'aresh:
- Shan'dorah, K'aresh
- Shan'dorah
- Fracture of Laacuna
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 6 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 6 on Wowhead.
Storyline
A Meeting with Minn'da
Part 9 of 11.
Previous: Tag, You're It · Next: Off to Tazavesh, Again
- 1Where in K'aresh is Alleria Windrunner?
- 2The Parent Trap
- 3In Her Shadow
- 4Do You Have a Spare?
- 5Repossession is Nine-Tenths of the Law
- 6Those As Well
- 7A Cage for Alleria
- 8Tag, You're It
- 9A Void Test of Wills
- 10Off to Tazavesh, Again
- 11Here Goes Something
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Tag, You're It
Vesheen is up in the Khiyed Ruins to the north. The fool thinks he's so clever, but he's about to find out who he is dealing with. Wear him down and then place Ve'nari's tag on him. It will teleport him into the cage here. I'll stay here to make sure the cage works.
After this quest
Taken from the storyline's own step order.
- Off to Tazavesh, Again
Now that we've helped my mother, it's time to continue on. <Arator seems choked up at the idea of leaving his mother again so soon.> Ve'nari helped us before. I know it's dangerous, but maybe she can get us into the Maw to find Sylvanas?
The storyline at a glance
A Meeting with Minn'da has 11 steps, from Where in K'aresh is Alleria Windrunner? to Here Goes Something.
Maps its steps are placed on (steps per map): K'aresh (9), Tazavesh (1), The Maw (1).
Steps of this storyline count toward:
Other storylines on the K'aresh map
- Void Alliance
- Desert Power
- The Bees Knees
- A Shadowy Invitation
- Rays of Sunshine
- Sneks for K'aresh
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.