Quest works on Live.
On the pathway should normally walk 2 Miners and a mule. If you kill the Mule the Quest NPC spawns.If only the Mule is alive, the mule ALONE walks up and down and you need to kill it!
Quest
A Shot at the Dark Iron
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
7/4/18 The NPC are currently bugged.
Tried both with and w/o warmode, still no show on the NPC. Looks like it still bugs, don't waste your time waiting around, it should spawn fairly quickly
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51727))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 3 targets in Drustvar
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #896 33.6 45.9
Coordinates
- Objective areaDrustvar 33.6, 45.9
/way #896 33.6 45.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- A Possible Solution about 220 yards
- A Deathly Draught about 220 yards
- A Stone's Throw about 220 yards
- Hidden Dealings about 250 yards
- Potent Protection about 250 yards
- Of Myth and Fable about 250 yards
- Waycrest Manor: Draining the Heartsbane about 250 yards
- Take the High Road about 250 yards
- A Lesson in Witch Hunting about 250 yards
- Sharp Thinking about 250 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Drustvar:
- Arom's Stand, Drustvar
- Watchman's Rise, Drustvar
- Anyport, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 38 on Wowhead.
Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.