Quest
Afterthought Artifacts
A World of Warcraft quest in Zul'Aman. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90485))
What to do
Description
This location is ideal for finding artifacts. Searching through the rubble at the bottom of that lake could reveal many treasures. If you have a moment, you're welcome to take a look around yourself. Bring me anything you find and we'll see if it's valuable.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #2437 47.3 24.4
Coordinates
- Turn-inZul'Aman 47.3, 24.4
/way #2437 47.3 24.4 - Objective areaZul'Aman 48.9, 28.4
/way #2437 48.9 28.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zul'Aman map
- Work It about 120 yards
- Shrine Preparations about 530 yards
- Childlike Devotion about 650 yards
- Temple and a Teapot about 650 yards
- Maisara Caverns: Maisara Hungers about 660 yards
- Shadebasin Watch about 660 yards
- The Crypt in the Mist about 660 yards
- Rescue from the Shadows about 660 yards
- Shared Loa about 680 yards
- Seeking Shadra about 690 yards
Quests whose map markers the client places closest to this one on Zul'Aman, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Zul'Aman:
- Camp Stonewash, Zul'Aman
- Shadebasin Watch, Zul'Aman
- Witherbark Bluffs, Zul'Aman
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Unlikely Friends
Part 6 of 8.
Previous: Sightseeing Stegadon · Next: Dangerous Delicacies
- 1Camp Stonewash
- 2I Have a Permit
- 3Cuisine Connection
- 4A Witherbark Story
- 5Sightseeing Stegadon
- 6Afterthought Artifacts
- 7Dangerous Delicacies
- 8Unlikely Friends
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Sightseeing Stegadon
Wow, your armor is sooooo cool! <Trishe stares, slack-jawed.> Oh, have you seen my friend Steggy? She was here with me, but then there were all these pretty bugs and things, and she ran off after them, and I was too slow to follow her. <Trishe pouts.> I'm s'posed to watch Steggy. I'm response-able!
After this quest
Taken from the storyline's own step order.
- Dangerous Delicacies
A Witherbark troll could survive eatin' each of these ingredients raw, but dey would need aid. Together, de ingredients would be deadly. We're going to cook dem into one dish. Don't worry. I'll show you how to take out enough poison so it tastes good AND has paralytic effects.
The storyline at a glance
Unlikely Friends has 8 steps, from Camp Stonewash to Unlikely Friends.
Maps its steps are placed on (steps per map): Zul'Aman (8).
Steps of this storyline count toward:
Other storylines on the Zul'Aman map
- Path of de Hash'ey
- Dis Was Our Land
- A Venomous History
- De Amani Never Die
- An Island of Fangs
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.