Branch of the Arcan'dor available after 7/21k Revered reputation with [faction=1859]
After Branch of the Arcan'dor quest you will get [spell=223826] instead of [spell=224553]
This effects 3 world quests in SuramarHere is quest video https://www.youtube.com/watch?v=ABlbz-2D7DM
Here is world quest with [spell=223826] : https://www.youtube.com/watch?v=Tfj7-JGyiBcAnd here is how they where before the "buff"
- Withered Wrangling: Tel'anor https://www.youtube.com/watch?v=v4GwBVbPtag
- Withered Wrangling: Ambervale https://www.youtube.com/watch?v=4Altyq4wsnA
- Withered Wrangling: Falanaar https://www.youtube.com/watch?v=BggeZ-ozfiE
Quest
Branch of the Arcan'dor
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If i knew this would happen i would've skipped the quest. I prefer the single target vs aoe. The single target one doesn't require LoS, just be in range yet the aoe one requires you to see the ground.
What a boring 7K rep reward...
When i read the spell description i was hoping you could "farm" withered with this and send them back to use as troops for the scenario instead of collecting mana.
Sad.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40125))
What to do
Description
You have used the spellstone of Kel'danath to soothe countless withered. Yet it contains merely a shade of the arcan'dor's power, drawn from its slumbering seed. <Thalyssra holds aloft a gleaming white branch.> This fell from the tree. Though it is severed, it is not dead - invisible threads of magic bind all pieces of the arcan'dor together. I have enchanted this branch with a new iteration of Kel'danath's charm spell. With it, you can mend the arcane essence of even more withered. Use it well.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #680 36.6 46.9
Coordinates
- Turn-inSuramar 36.6, 46.9
/way #680 36.6 46.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Quality of Life same spot
- Subject 16 same spot
- Kel'danath's Legacy same spot
- First Contact same spot
- The Bigger They Are, The Harder They Fel same spot
- Feeding Shal'Aran same spot
- Close Enough same spot
- Moonshade Holdout same spot
- Arcan'dor, Gift of the Ancient Magi same spot
- The Way Back Home same spot
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 16 on Wowhead.
Spell: Branch of the Arcan'dorSoothe up to 3 withered in the targeted area, sending them to Shal'Aran.
Storyline
A Growing Crisis
Part 5 of 6.
Previous: Another Arcan'dor Closes... · Next: The Stuff of Dreams
- 1A Growing Crisis
- 2The Shardmaidens
- 3Fragments of Disaster
- 4Another Arcan'dor Closes...
- 5Branch of the Arcan'dor
- 6The Stuff of Dreams
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Another Arcan'dor Closes...
I hope you have a better understanding of what is at stake. Come. There is no more for us to do here. Meet me in Shal'aran and we will discuss what steps we may take next.
After this quest
Taken from the storyline's own step order.
- The Stuff of Dreams
This arcan'dor is one of an ancient species. They were not bred, but created. In them the arcane and primitive druidic magics merged into something greater than both. The arcane will soon devour it whole. We can restore balance, but it will require wild magic. Magic trapped in another realm.
The storyline at a glance
A Growing Crisis has 6 steps, from A Growing Crisis to The Stuff of Dreams.
Maps its steps are placed on (steps per map): Suramar (5), Shattered Locus (1).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.