If the quest bugs out on you. (not able to pick up Oculeth for example). Drop the quest. Mount up and ride outside the Shal'Aran area. Dismount. Then take the quest again. You should be able to pick up Oculeth (enter a vehicle)
Quest
Close Enough
A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I was an idiot and forgot about the cave entrance just north of where you pick him up. I kept trying to go up the hill with him and it would make me start over. Posting this incase anyone is wondering why you keep dropping him. Take him into the cave.
Felt a bit silly...couldn't figure out how to drop the guy. Maybe it's because I use ElvUI and the intended action wasn't obvious. Maybe it's because I'm a druid and I shapeshifted and that changes my action bars.
But, whatever the case, you need to use your primary action bar to drop him once you get close to her. The UI suggests you should be able to click on her (she's glowing), but you can't. Instead , look on your action bar for the "drop" command. It's almost like carrying him puts you into a vehicle mode or something.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(40830))
What to do
Description
<Oculeth's eyes have dulled. His voice trembles.> Are we... are we close? So hungry...
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #680 36.5 46.8
Coordinates
- Turn-inSuramar 36.5, 46.8
/way #680 36.5 46.8 - Objective areaSuramar 34.4, 48.8
/way #680 34.4 48.8 - Objective areaSuramar 36.6, 46.9
/way #680 36.6 46.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Suramar map
- Moonshade Holdout same spot
- Arcan'dor, Gift of the Ancient Magi same spot
- Branch of the Arcan'dor same spot
- Quality of Life same spot
- Subject 16 same spot
- Kel'danath's Legacy same spot
- First Contact same spot
- The Bigger They Are, The Harder They Fel same spot
- The Way Back Home same spot
- The Seal's Power same spot
Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Suramar:
- Meredil, Suramar
- Irongrove Retreat, Suramar
- Obsidian Overlook, Highmountain
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 38 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Reward details
Items you receive
Reputation: The Nightfallen +50
These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.
Reputation group: Legion.
Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Telemancer
Part 4 of 6.
Previous: Network Security · Next: Hungry Work
- 1Oculeth's Workshop
- 2The Delicate Art of Telemancy
- 3Network Security
- 4Close Enough
- 5Hungry Work
- 6Survey Says...
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Network Security
We must lock down the facility. Otherwise my esteemed colleagues from the palace could uncover my secrets, which puts any teleporters I build for you and Thalyssra at risk. <The inactive attunement device near Oculeth hums to life.> This will take us to my secret test chamber beneath the mountain.
After this quest
Taken from the storyline's own step order.
- Hungry Work
We must get Chief Telemancer Oculeth back on his feet as soon as possible. Find ancient mana, any way you can, and feed it to him.
The storyline at a glance
The Telemancer has 6 steps, from Oculeth's Workshop to Survey Says....
Maps its steps are placed on (steps per map): Suramar (6).
Steps of this storyline count toward:
Other storylines on the Suramar map
- Blood and Wine
- Balance of Power
- An Elven Problem
- Crafting War
- The Waning Crescent
- Eminent Grow-main
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.