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Quest

Breaching the Sanctum

A World of Warcraft quest in Suramar. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 45
Quest ID44719

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44719))

What to do

StorylineBreaking the Nighthold, step 3 of 3
RewardsKey to the Nighthold, 20g 22s, 6,150 XP

Description

It is time. Valtrois is ready to destroy the barrier guarding the breach in the Sanctum. I will teleport you to the breach, then it falls on you to secure the area. Take these telemancy orbs. If you find you need support, use them to summon Withered. We must strike before the enemy can ready new defenses. Let me know when you are ready and we will begin.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Suramar Quest turn-in 16 mapped points
Suramar map showing where to go for Breaching the SanctumTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #680 44.2 60.1

Coordinates

  • Turn-inSuramar 44.2, 60.1/way #680 44.2 60.1
  • Objective areaSuramar 36.6, 45.0/way #680 36.6 45.0
  • Objective area (centre of the marked area)Suramar 45.6, 64.3/way #680 45.6 64.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Suramar map

Quests whose map markers the client places closest to this one on Suramar, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Suramar:

  • Meredil, SuramarAlliance and Horde · about 680 yards north-west
  • Western SuramarAlliance and Horde · about 860 yards south
  • Crimson Thicket, SuramarAlliance and Horde · about 1,300 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 700 yards north-west
  • Objective areaabout 700 yards north-west
  • Objective areaabout 170 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP
ReputationThe Nightfallen +1,000

Reward details

Items you receive

TypeConsumable
Item level1
BindingBinds when picked up
Sells to vendors for50 gold

“The key has become much more than a mere key over the millennia. Take it! Use it to unlock power rather than bar others from it.”

Reputation: The Nightfallen +1,000

These exiled Nightborne elves suffer withdrawals after being cut off from the Nightwell. They oppose their people's alliance with the Legion and fight for some kind of redemption.

Reputation group: Legion.

Other quests in Suramar that reward The Nightfallen reputation: Answering Aggression (+250), Regroup (+250), Crackdown (+250), No Reason to Stay (+250), Trail of Echoes (+250), The Only Way Out is Through (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Breaking the Nighthold

Part 3 of 3.

Previous: I'll Just Leave This Here

  1. 1A Taste of Freedom
  2. 2I'll Just Leave This Here
  3. 3Breaching the Sanctum

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • I'll Just Leave This HereSuramar · Level 45

    Valtrois has a plan for the Sanctum's energy barrier. Several key Arcway locations throughout Suramar harness the power necessary for it. These Energy Disruptors she made will remotely break the links simultaneously on activation, causing the barrier to fall.

Also counted by Insurrection

Its criteria name 9 quests; others include:

Also counted by Insurrection

Its criteria name 9 quests; others include:

The storyline at a glance

Breaking the Nighthold has 3 steps, from A Taste of Freedom to Breaching the Sanctum.

Maps its steps are placed on (steps per map): Suramar (3).

Other storylines on the Suramar map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward these achievements.

  • Insurrection: its criteria name 9 quests, this one included.
  • Insurrection: its criteria name 9 quests, this one included. +1 Infinite Knowledge.