A few facts:
The mantid are stealthed, but leave a long orange trail behind them.
Despite being marked as aggressive, they are passive and will only attack when they are assaulted first.
They can be one hit killed with the traps from this quest which you pick up at the same spot as this one.So, to make this extremely easy, just look for an orange trail, arm a trap, then attack the mantid and run over the trap. Tada! +1 to this quest.
Quest
Breach in the Defenses
A World of Warcraft quest in Townlong Steppes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Protip: attack a [npc=61373], then lure them into a set [npc=61426] for a 1 hit kill - thus getting Trap Setting & Breach in the Defenses very easily. Note that it seems to only kill one per trap.
Requires completion of Unwelcome Intruders to be seen.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30888))
What to do
Description
Normally, it only takes a few scouts to hold this pass. Most of this territory is in sight of the wall, so archers would devastate any mantid force attempting to push through here. The problem is, most of the archers are occupied with the onslaught at the gate. Take this flare - it will help you locate the mantid that are sneaking through the eastern pass under our diminished watch. Kill any you find. We can't let them lay a trail that might lead the mantid swarms farther into the steppes.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #388 79.5 84.5
Coordinates
- Turn-inTownlong Steppes 79.5, 84.5
/way #388 79.5 84.5 - Objective area (centre of the marked area)Townlong Steppes 81.2, 84.9
/way #388 81.2 84.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Townlong Steppes map
- Honor the Flame about 1,170 yards
- Thunder Calls about 1,700 yards
Quests whose map markers the client places closest to this one on Townlong Steppes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Townlong Steppes:
- Gao-Ran Battlefront, Townlong Steppes
- Shado-Pan Fallback, Kun-Lai Summit
- Serpent's Spine, Kun-Lai Summit
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
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Other quests on the Townlong Steppes map
Reward details
Reputation: Shado-Pan +75
The shadowy protectors of Pandaria's temples, the Shado-Pan are wrought with mystery.
Reputation group: Mists of Pandaria.
Other quests in Townlong Steppes that reward Shado-Pan reputation: My Husband... (+25), First Assault (+100), Running Rampant (+75), Perfect Pitch (+75), Seeing Red (+100), Pitching In (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Townlong Steppes
Part 29 of 60.
Previous: Unwelcome Intruders · Next: The Restless Watch
- 24Arconiss Thirsts
- 25Orbiss Fades
- 26Mists' Opportunity
- 27Behind the Battlefront
- 28Unwelcome Intruders
- 29Breach in the Defenses
- 30The Restless Watch
- 31Returning from the Pass
- 32Treatment for the Troops
- 33Back on Their Feet
- 34The Endless Swarm
- 35Rummaging Through the Remains
Showing steps 24 to 35 of 60.
Also part of: Townlong Steppes (part 23 of 53).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unwelcome Intruders
Those are mantid scouts down there. Gao-Ran's Battlefront is meant to keep them out of eastern Townlong Steppes. If we allow them north of the barricade, we may lose our foothold here. Let's clear them out. I'll be with you.
After this quest
Taken from the storyline's own step order.
- The Restless Watch
I'm being told that our scouts have been on duty in Shallowstep Pass for more than 2 days straight, no rest. No wonder mantid are slipping through. Even the most dedicated scouts would slip with those kinds of shifts.
Other quests with this name
This one: Townlong Steppes · Level 25-35.
The storyline at a glance
Townlong Steppes has 60 steps, from A Foot in the Door to The Terrible Truth.
Maps its steps are placed on (steps per map): Townlong Steppes (55), Vale of Eternal Blossoms (4), Dread Wastes (1).
Steps of this storyline count toward:
Other storylines on the Townlong Steppes map
- Sunreaver Onslaught
- Kirin Tor Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.