They have 10m hp and their (pretty much unavoidable) [spell=187482] hits for 600-700k, plus heavy melee attacks. They can be stunned, knocked back, slowed.
More importantly, if you die on the platform you won't be able to recover your corpse, since you can't grapple as a spirit. So if you're not sure if you can solo them, better pull them down or to the edge of the platform.
Quest
Culling the Storm
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
If you die up there apparently you are totally screwed as far as getting your corpse back.
Do not forget to submit this as a bug. You should not have to use a spirit healer just because Blizz devs are inept. It's 10 minutes of not playing the game.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43745))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 2 targets in Stormheim
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #634 85.1 11.7
Coordinates
- Objective areaStormheim 85.1, 11.7
/way #634 85.1 11.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Assault on Stormheim about 280 yards
- The Storm's Fury about 300 yards
- Time to Collect about 1,100 yards
- Fel Annihilation about 1,270 yards
- To Silence the Bonespeakers about 1,300 yards
- The Mead Master about 1,310 yards
- Stolen Knowledge about 1,380 yards
- Waking the Shieldmaiden about 1,430 yards
- Mysterious Messages about 1,450 yards
- Runes Within the Ruins about 1,450 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Stormheim:
- Shield's Rest, Stormheim
- Greywatch, Stormheim
- Valdisdall, Stormheim
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 8 on Wowhead.
Other quests on the Stormheim map
Where this quest fits
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Variety is the Spice of Life: its criteria name 967 quests, this one included.