You need to swim to the small island north of the bigger one with the quest objective at 68.67 20.19
[map zone=7541][pin x=68 y=20][/pin][/map]Here you will find the first place to use you [item=138111] wich you will need to reach the top of the island.
Simply kite the shredder until he goes Haywire, then jump up the zepplin until the haywire is over.
Repeat untill you killed them.
Quest
Time to Collect
A World of Warcraft quest in Stormheim. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
You can get this quest only after you have done 6 quests from What a Ripoff! part
- Part 1 What a Ripoff! you need to complete 6 quests at 51.2, 57.0 Stormheim
No prerequisite- Part 2 Lock, Stock and Two Smoking Goblins Complete 1 more quest Time to Collect .Starts from dalaran 50.4, 23.1
- Need [item=138111]
- Have to be lvl 110
The fight can be hard if you don't have gear for it. 2 npc with 10 million HP each. You have to switch before you kill 1 or it can bug and key will not drop.Lock, Stock and Two Smoking Goblins video https://www.youtube.com/watch?v=KtiQhOblTec
What a Ripoff! https://www.youtube.com/watch?v=fQQ2KbQ-hKA
NameRewardVideo
Time to Collect is available at the front of Horde bank building in Dalaran right after you completed What a Ripoff!.
Your character also needs to be level 110 to see the quest.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(43331))
What to do
Description
Hey there, pal. My sources around here say you had a run-in with the Sixtrigger brothers. I'd imagine you're not very happy with them? Let's just say we're not exactly friends either. So I'll tell you what. How about I let you in on some intel about their current location? Maybe they might have an unfortunate accident, you follow? Oh, and bring some friends. They're not exactly the easiest of targets.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Coordinates
- Turn-inStormheim 68.9, 26.1
/way #634 68.9 26.1 - Objective areaStormheim 68.9, 28.5
/way #634 68.9 28.5 - Objective areaDalaran 50.2, 22.5
/way #627 50.2 22.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- The Mead Master about 370 yards
- Stolen Knowledge about 450 yards
- Runes Within the Ruins about 560 yards
- Right Tool for the Job about 560 yards
- Not So Complex? about 560 yards
- Mysterious Messages about 560 yards
- Fel Annihilation about 560 yards
- To Silence the Bonespeakers about 600 yards
- Waking the Shieldmaiden about 650 yards
- Breaking the Bonespeakers about 750 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Stormtorn Foothills, Stormheim
- Valdisdall, Stormheim
- Greywatch, Stormheim
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 241 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Storyline
Lock, Stock, and Two Smoking Goblins
Part 7 of 7.
Previous: Put It All on Red
- 1Eating Into Our Business
- 2Only the Finest
- 3Rigging the Wager
- 4A Stack of Racks
- 5A Stone Cold Gamble
- 6Put It All on Red
- 7Time to Collect
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Put It All on Red
All right, I've got one last beasty to send you after. He's a bit far out, but trust me, it'll be worth it. This one I put a huge wager on! Along the eastern coast swims a great shark the locals call Steelscale. They say his hide is near impenetrable.
Also counted by Sojourner of Stormheim
Its criteria name 4 quests; others include:
The storyline at a glance
Lock, Stock, and Two Smoking Goblins has 7 steps, from Eating Into Our Business to Time to Collect.
Maps its steps are placed on (steps per map): Stormheim (7).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Legion Skinning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward these achievements.
- Lock, Stock and Two Smoking Goblins: Title: The Gullible.
- Sojourner of Stormheim: its criteria name 4 quests, this one included. Lesser Bronze Cache.

