Maybe its just me but i have a hard time finding stuff in this area. What i found the best way is (if you dont have the FP Stormtorn Foothills yet): go by water. Get youre water mount and run from the cove of Nashal over water to 59,53 18.73. There you see a small beach with some adds, just run on the beach and you see a ramp going up with some nice fires to allign it. Go up there and take the first 'road' on youre left. Then the first 'road' on youre right and there she is.
Quest
The Mead Master
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
/way Stormheim 63.17, 21.66
She's along the northern coast. Not quite on the beach, but also not high up in the cliffs.
Spoiler alert but by the time you get there, it turns out Melba is Toast.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41038))
Requirements
Read from the Blizzard quest API.
Description
The Storm Brew is created by a legendary vrykul brewmaster named Melba. Here is the location of her meadery along the northern Stormheim coast. If we can convince her to share her secret recipe with us, we will gain a significant advantage over the enemy. Grandmaster, how are your skills of persuasion?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #634 63.4 21.1
Objective areaIn-game waypoint: /way #709 51.4 48.4
Coordinates
- Turn-inStormheim 63.4, 21.1
/way #634 63.4 21.1 - Objective areaThe Wandering Isle 51.4, 48.4
/way #709 51.4 48.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Stormheim map
- Time to Collect about 370 yards
- Dances With Ravenbears about 650 yards
- Runes Within the Ruins about 820 yards
- Right Tool for the Job about 820 yards
- Not So Complex? about 820 yards
- Mysterious Messages about 820 yards
- Remnants of the Past about 880 yards
- Shadows in the Mists about 880 yards
- Scavenging the Shallows about 880 yards
- To Honor the Fallen about 880 yards
Quests whose map markers the client places closest to this one on Stormheim, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Stormheim:
- Stormtorn Foothills, Stormheim
- Nastrondir
- Valdisdall, Stormheim
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
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Storyline
Journey of the Grandmaster III
Part 1 of 11.
Next: Stolen Knowledge
- 1The Mead Master
- 2Stolen Knowledge
- 3Freya's Spring
- 4A Peaceful World
- 5Amaranthine Hops
- 6Making A Trade
- 7Halls of Valor: The Brewmaster
- 8Halls of Valor: Odyn's Cauldron
- 9Impending Danger
- 10Storm Brew
- 11Champion: Aegira
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Stolen Knowledge
Morjirn, the head brewer of the Tideskorn clan, has the Storm Brew recipe. I have never been strong enough to assault his fortress alone, but together with you, I think we can claim retribution for my fallen master.
The storyline at a glance
Journey of the Grandmaster III has 11 steps, from The Mead Master to Champion: Aegira.
Maps its steps are placed on (steps per map): The Wandering Isle (7), Stormheim (2), Val'sharah (1), Halls of Valor (1).
Steps of this storyline count toward:
Other storylines on the Stormheim map
- The Trial of Valor
- The Trial of Will
- Wreck of the Skyfire
- The Secret of the Shieldmaidens
- The Trial of Might
- Lock, Stock, and Two Smoking Goblins
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.