[50.4, 89.6] for this quest, crate is floating underwater (step 3 below).
Info on the full "Breaching the Barrier" quest chain, one of the six quest chain criteria for the Master Relic Hunter (Alliance)/ Master Relic Hunter (Horde) achievement needed to get the [follower=465] follower with [garrisonability=256] and unique [garrisonability=248] traits. This chain takes place in Shadowmoon Valley, the southeastern Draenor zone.
Getting Starter Quests: The first quest is given by Harrison Jones, who turns up just inside your garrison's Town Hall on random days. He's in some garrisons every day; use Group Finder's Premade Groups/Custom category to search for "Harrison" to see if anyone is inviting people to their garrison to get the quest.
Bug Notes:
- Leave at least one spot free in your quest log (i.e. 24 of 25), or a quest may become uncompletable going from one quest to the next.
- You can not do these quests in a raid group; doing some steps in a raid group can make a quest uncompletable.
- If a quest becomes uncompletable, you can return to your garrison, delete the quest, and re-accept the quest on that step of the quest chain from the book of [object=239791] on the ground next to Harrison Jones. All but the initial quest are also shareable from party members, if you are on the same step of the quest chain.
- If clicking the "Click to complete quest" pop-up makes it go away but doesn't actually complete the quest, open your quest log, select on the quest, and click "Complete quest".
1. Treasure Contract: Explosive Discoveries: [56.6, 92.0] on the large southern island in Shadowmoon Valley, kill and loot [npc=90107], and click the "Click to complete quest" pop-up. [item=119093] is handy getting to the exact spots for several of these quests, if you have one, but has a ten minute cooldown. Three ways to get to the island, in order of preference, depending on which flightpoints you are able to use:
- Fly to the Darktide Roost flightpoint on the southern island, and ride west along its coast to Demolitionist Megacharge.
- Fly to Socrethar's Rise flightpoint on Shadowmoon Valley's southern coast ([43.9, 77.5]) jump down the cliffs to the west into the water, and ride or swim east/southeast to the island.
- Fly to Pinchwhistle Gearworks flightpoint on Spires of Arak's eastern coast ([60.9, 73.3]), and ride or swim east to the island in Shadowmoon Valley. If you have a Elixir of Water Walking or [item=81354] to move more quickly you can ride due east, but if you're swimming, you might want to hug the coast more closely so you don't succumb to fatigue.
- If you don't have any of those flight points, get to Spires of Arak's east coast, and ride/swim east to the island, as rocks along Shadowmoon Valley's southern coast prevent getting into the water except at Socrethar's Rise.
Bug Note: If you don't get credit when looting, and double-checked you weren't in a raid, try logging off and back on; just reloading may work too. Failing that, hearth back to garrison, and if you still didn't get credit, drop and reaccept the quest.
Bag Space Tip: After you get credit for completing this quest, you can safely delete [item=121837] from your bags. It's just for interesting reading. Each Harrison Jones quest chain leaves a similar soulbound book in your inventory (click for list).
2. Dark Grimoire: The First Ingredient: [63.8, 94.0], jump on cart, jump on its edge, and stand on its wheel to reach the hanging bag. If you have [item=104299] from Timeless Isle, using it afterwards will launch you to the location of the detonator needed for the next quest.
3. Dark Grimoire: The Second Ingredient: [50.4, 89.6], crate is floating underwater.
4. Dark Grimoire: The Final Ingredient: kill and loot 5 [item=121832]s from demons around Socrathar's Rise (southern region of Shadowmoon Valley's mainland). The shore is mostly blocked by cliffs, except for a ramp at [47.2, 84.3] northwest of the previous quest's crate; you can ride up the ramp, or use [item=119093] or a similar flying ability.
[npc=88264]s (10k) health are the easiest source of bloods, but there are not that many of them. They spawn in packs of five imps, and typically drop around two bloods per pack. Two packs spawn around [48.0, 79.0], two packs spawn around [48.7, 76], two packs spawn around [49.4, 83.2], a pack patrols back and forth up the hill around [45.0, 79.0], and a nearby pack patrols around the Demon Gate circle at [46.3 80.5].
Other demons there include [npc=84908]s (420k health) and [npc=81543]s (860k health) which usually drop one blood each, and spawn around [49, 80], [51, 77], and [48, 73]. [npc=85478]es (48k health) spawn in a number of locations, often with another mob.
5. Dark Grimoire: Breaching the Barrier click on swirling portal at [42.7, 74.2] (on the ground, not above on the hill), then jump over purple runes/beams in the cave to get the [object=240147]. Abilities like blink, displacer beast, and disengage (tricky) can help, speed boosts can help with longer jumps, a glider can help, but Aviana's feather is reported to not work. Even without special abilities, you can make it over hugging the right side of the cave with three jumps: two over the horizontal beams, and one kind of up the rocks a bit as you pass the round rune to the left.
Once you click the grimoire, double-check that the quest is ready for turn-in, then hearth back to your garrison to turn the quest in to [npc=81492] (Alliance) or Rokhan (Horde).
Thanks to wowhead users Tenneiyl, Extirpater, Circe24, howlingmist, and others for info and feedback used in this guide.
Quest
Dark Grimoire: The Second Ingredient
A World of Warcraft quest in Shadowmoon Valley. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Located around 50,89. It appears as a floating crate just above a crashed ship (dive down from where the crate on the surface is).
LOL, how some of you came up with even trying Aviana's Feather or Falling Flame is beyond me but amazingly it worked. :) The odd randomness of the Falling Flame is pretty unreal that it would put you RIGHT where you needed to go. Personally I just popped up my waterstrider and ran.
That said, I ran into a strange bug (I did submit it). I keep two fishing poles in my bag. The Arcanite Fishing Pole and the Mastercraft Kalu'ak Fishing Pole.
Since I was underwater fighting the Razorfins around there I decided to swap out my staff for my Kalu'ak Fishing Pole since it has Underwater Breathing on it. EVERYtime you kill one of the fish it swaps the Kalu'ak out and swaps in the Arcanite. I haven't tried this with other poles equipped but it is kind of a strange bug.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37883))
Requirements
Read from the Blizzard quest API.
Description
With the blasting powder acquired, you now must find a suitable detonator. A note attached to the entry in the cookbook hints to where one might be found: "Reminder: Order more high-voltage detonators. The last shipment was lost off of the Shadowmoon coast near the demon-inhabited cliffs. Maybe we should send a diving team to salvage."
Community notes from Wowhead · 14 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 14 on Wowhead.
Where this quest fits
Other daily quests in Shadowmoon Valley
- Talbuk Training: Great-Tusk
- Smashing Squashlings
- Mutiny on the Boneship
- Foul Fertilizer
- Taming a Talbuk
- Clefthoof Training: Great-Tusk
- Dark Grimoire: Breaching the Barrier
- Treasure Contract: Explosive Discoveries
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.